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All / most of water objects should use "blockVisit" mode #42
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In H3 most of buildings on land are visited when hero stands on top of them. E.g. hero needs to physically enter town/mine/dwelling to interact with it. However, buildings on water are usually visited from tile next to the entrance - e.g. when you visit Mermaids your boat is not on top of Mermaids, but next to them. In vcmi this is controlled by "blockVisit" / "blockedVisitable" property. If set to true, object will be visited when hero stands next to visited objects. And currently large number of new water objects from hota don't use such property. |
Please wait for a proper solution of vcmi/vcmi#847 |
This Issue can be closed? |
Right! |
@IvanSavenko can you please detail a little what this is about?
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