Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Effect text cleanup #25

Open
encukou opened this issue Jan 26, 2012 · 0 comments
Open

Effect text cleanup #25

encukou opened this issue Jan 26, 2012 · 0 comments

Comments

@encukou
Copy link
Contributor

encukou commented Jan 26, 2012

Reported by Eevee on 2010/09/05 15:48:08 +0000 · Migrated from Redmine issue 353


  • Write a test to hit all the effect text and make sure the markdown is valid- no missing closing braces, and all the names of things should be good.-
  • Change “major status effect” to “major status ailment”. Confusion, attraction, etc. are “minor status ailments”.
  • Change “level” to “stage”.
  • Don’t use types as adjectives; prefer “steel-type move” to “steel move”.
  • Remove the various synonyms that I figured I’d handwave later, e.g. “paralysis” and “paralyze” both being mechanic links. Pick one and make the others use the new different-title syntax I haven’t implemented yet.
  • Thunder Wave checks type.
  • Increase/decrease, raise/lower, heighten/reduce. These are sort of all over the place. Probably want to pick a pair, or at least make it consistent which we use where and why.
  • Likewise, we’re still a bit inconsistent with “reduce 20%” vs “reduce to 80%” vs “reduce to 0.8×”.
  • Do we have a consistent name for the critical hit chance counter thing?
  • Prefer “friendly Pokémon” and “opposing Pokémon”.
  • “Leaves the field” vs “leaves battle”.

Maybe we should make a glossary, christ.

Others?

Redmine metadata:
Updated on: 2011/03/29 02:29:06 +0000
Start date: 2010/09/05

Comment by Eevee from 2010/10/07 01:59:16 +0000

Target version: 2010 Q3 ⇨ —

Comment by Eevee from 2010/12/04 06:25:05 +0000

Did a teeny bit of this in the midst of gen 5 stuff.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant