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Releases: vegapnk/RJW-Genes

v1.3.3

02 Nov 10:55
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Fixes:

  • Added another check to the AG Malachai Xenotype (Fixes #68)
  • Fixed the GatheredCumFertilin Ingestion Patch throwing an Error for people without Sexperience (Fixes #69 (nice))

Lots of tiny things lately.

v1.3.2

24 Oct 05:20
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Fixes:

  • Removed patch for Malachai, needs a different patching operator but I don't want to have broken fixes for now (Tracked in a new Issue)

v1.3.1

22 Oct 14:33
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1.3.1

Changes

  • Added patches for Alpha-Genes Animusen, Drakonori and Malachai (Closes #65, thanks @Stars22223)
  • Little Social Boost for Pawns affected by pheromones (Closes #50)

Fixes:

  • XML Missmatch for Succubus Letter (Fixed in #64, thanks @mwcrow)
  • Made constructor for Empathetic Lifeforce explicitly public to not hang up in character creation (Fixes #66)

v.1.3.0

13 Sep 15:06
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1.3.0

Changes:

  • New Gene for Evergrowing Cocks. Be careful.
  • New Gene for Genderfluid Pawns - daily chance to change sex. Futas just change "display" and keep genitalia, other pawns switch genitalia. XML configurable times & chances.
  • New Drawings for the Succubi Wings & Tail, thanks to @Monti (donated via Discord)
  • Simple Gene that removes Sex need (called asexual, rjw_genes_no_sex_need)
  • New Gene that grows Penisses on Oral sex. Configurable in XML.
  • New Gene Lifeforce Empath: Gain Lifeforce for sexually satisfied pawns, loose for frustrated pawns.
  • More genes are configurable with XML, e.g. tick speed, distances or multipliers. I am getting the hang of it.
  • Halfed Succubus Fertilin-Need, increased cost of abilities.
  • Translation Keys for some letters

Fixes:

  • New attempt at fixing condom consumption for Fertilin, adressing #41 & #48 provided by Infi
  • Copy of Infis patch for eating cum from sexperience, #41 and #48
  • Updated some Icons to have better backgrounds (thanks @WasmachenDennSachenSo #53)
  • Custom Queen- and Drone-Xenotypes should work now.
  • Some more checks if Queen is on Map or not (fixing #60)

Notes:
The pawns that are gender fluid can get pregnant.
However, with RJW 5.3.7 these pregnancies disappear.
This is a change needed upstream, but I will have a look.

Maybe the genderfluid pawns try to have sex with a genital that they no longer have. That will give a (rare?) warning, but if it appears a lot I will revisit extra measures, but I need some bug reports for this.

Remarks:
Please guys I need Images, I cannot draw!!! And I don't have time I need to make xxx-code.

v1.3.0-beta-1

16 Jul 10:03
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v1.3.0-beta-1 Pre-release
Pre-release

Hi Dev-Testers!

Thanks for testing things out. Please have an extra look at the following things:

  • Relationships of Genderfluid Pawns
  • Genderfluid Pawns & Ideologies
  • is the lifeforce empath too easy? Nerf values?

Also, spread the word that I need new icons :D I don't have time for (my bad) drawing.

Changelog

Changes:

  • New Gene for Evergrowing Cocks. Be careful.
  • New Gene for Genderfluid Pawns - daily chance to change sex. Futas just change "display" and keep genitalia, other pawns switch genitalia. XML configurable times & chances.
  • New Drawings for the Succubi Wings & Tail, thanks to @Monti (donated via Discord)
  • Simple Gene that removes Sex need (called asexual, rjw_genes_no_sex_need)
  • New Gene that grows Penisses on Oral sex. Configurable in XML.
  • New Gene Lifeforce Empath: Gain Lifeforce for sexually satisfied pawns, loose for frustrated pawns.

Fixes:

  • New attempt at fixing condom consumption for Fertilin, adressing #41 & #48 provided by Infi
  • Copy of Infis patch for eating cum from sexperience, #41 and #48
  • Updated some Icons to have better backgrounds (thanks @WasmachenDennSachenSo #53)

Notes:
The pawns that are gender fluid can get pregnant.
However, with RJW 5.3.7 these pregnancies disappear.
This is a change needed upstream, but I will have a look.

v1.2.1

18 Jun 19:04
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Fixes:

  • Issue with RJW Changes for Orgasms, #52. Methods were renamed.
  • Notes on the Gene Inheritance #51

v1.2.0

11 Jun 09:18
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Changes:

  • Cocoon Weaver Gene
  • Spawn Spelopede Gene (Can be changed to spawn megascarabs or other insects via xml)
  • Queens & Caste logic (see below)
  • Addition to InsectIncubator: Now fertilizes eggs once placed inside a host, and breeds out eggs roughly twice as fast.
  • Many new icons
  • Custom background icons when Vanilla-Expanded-Framework is loaded
  • Sexual Age Drainer & Youth Fountain now change age as configured in XML
  • Draft for a Hive-Start Scenario
  • Added Orgasmic Mytosis Gene: On Multiple Orgasms, spawn an identical copy of a pawn. Items and Implants are not copied.
  • Patches for Alpha Genes Xenotypes and LTS Xenotech
  • New Simple Genitalia Patches for other popular Xenotypes (Thanks @Pali42K)

Internal:

  • Renamed abilities to have ability in their name, to not exactly match the gene-defnames.
  • Moved Insect-Incubator & Insect-Breeder to hive category and folders (from breeding)
  • Some exclusion-tags for Alpha Genes
  • Removed Patches for conditional Genes, and moved them to mayRequire in the XenotypeDefs

Fixes:

  • Cockeater Ability has now Icon of Cockeater Gene
  • Cockeater now leaves a bite wound!
  • Pythokin-Patch checks for Licentialabs (#30)
  • Removed Sex-Change thoughts for pawns born or spawned with a gender-altering gene (Issue #32, PR #33 by @callavico)
  • More consistent behavior for genitalia resizing over multiple game-starts (Issue #34)

Queen & Caste Logic

There are 3 genes revolting around a new, hopefully flexible insect-caste system. Queens, Drones and Workers. These reproduce either through normal sex, or can utilize the insect birth once this PR has been merged in.
Update: It has been merged into RJW 5.3.5, make sure you update!

In general, the logic is the following:

  • A queen can have sex with anyone. If the partner was a drone, there is chance for the baby to become a queen, drone or worker.
  • If the partner of the queen was not a drone, the baby will be a worker.
  • If the drone didn't mate with a queen but someone else, normal inheritance happens
  • The assignment is done by xenotypes for queen and drones. The baby will get all xenogenes of their parents chosen xenotypes.
  • For workers, every queen can have a set of genes for their workers defined in a special def. These will be added as endogenes, so that pawns can still become xenotypes.
  • There is a default gene-set for workers, making dumb, sterile and servile pawns.
  • Chances for Offsprings (Drone, Queen, Worker) is defined in an XML-Def. They are set per Queen.
  • Birthlogic should apply for normal pregnancies, and for RJW-Insect Eggs. Other Pregnancies (from mods) are not supported.

I am not sure if I want to have a specific mapping defining that queen can only mate with certain drones, let me know how you feel about it.
Queens can be male. I just used the female-term, but implementation is gender-neutral.

On Alpha Genes

Alpha genes might have colliding features, but I need some reports to find out about it.
I disabled the specific gender and the oviparious reproduction (when you have rjw-ovipos).
I recommend using alpha genes for the Hive-Playthroughs, as otherwise the Halamyr look a bit ... boring?
But i don't want to add a bunch of cosmetic genes on top of things.

And what the fuck is a halamyr? Well I had to name my little ants somehow. But I didn't want to call them myr as I maybe want to make some TiTs xenotypes separately.
And I am aware that the TiTs-Myr work different than the things I made now.

v1.2.0-beta-2

05 Jun 15:01
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v1.2.0-beta-2 Pre-release
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Since beta-1:

  • Fix of icon-names (#36)
  • Changes to the scenario (more building items, throne for start). Wealth is now at 12k, which is the same as crashlanded and lost tribe.
  • Added the Orgasmic Mytosis Draft
  • Many touches on the Halamyr Hive Logic and Fertilizitation (#37,#38)

v1.2-beta1

14 May 07:03
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v1.2-beta1 Pre-release
Pre-release

Changes:

  • Cocoon Weaver Gene
  • Spawn Spelopede Gene (Can be changed to spawn megascarabs or other insects via xml)
  • Queens & Caste logic (see below)
  • Addition to InsectIncubator: Now fertilizes eggs once placed inside a host, and breeds out eggs twice as fast.
  • Many new icons
  • Custom background icons when Vanilla-Expanded-Framework is loaded
  • Sexual Age Drainer & Youth Fountain now change age as configured in XML
  • Draft for a Hive-Start Scenario

Internal:

  • Renamed abilities to have ability in their name, to not exactly match the gene-defnames.
  • Moved Insect-Incubator & Insect-Breeder to hive category and folders (from breeding)
  • Some exclusion-tags for Alpha Genes

Fixes:

  • Cockeater Ability has now Icon of Cockeater Gene
  • Cockeater now leaves a bite wound!
  • Pythokin-Patch checks for Licentialabs (#30)
  • Removed Sex-Change thoughts for pawns born or spawned with a gender-altering gene (Issue #32, PR #33 by @callavico)
  • More consistent behavior for genitalia resizing over multiple game-starts (Issue #34)

Queen & Caste Logic

There are 3 genes revolting around a new, hopefully flexible insect-caste system. Queens, Drones and Workers. These reproduce either through normal sex, or can utilize the insect birth once this PR has been merged in.
Update: It has been merged into RJW 5.3.5, make sure you update!

In general, the logic is the following:

  • A queen can have sex with anyone. If the partner was a drone, there is chance for the baby to become a queen, drone or worker.
  • If the partner of the queen was not a drone, the baby will be a worker.
  • If the drone didn't mate with a queen but someone else, normal inheritance happens
  • The assignment is done by xenotypes for queen and drones. The baby will get all xenogenes of their parents chosen xenotypes.
  • For workers, every queen can have a set of genes for their workers defined in a special def. These will be added as endogenes, so that pawns can still become xenotypes.
  • There is a default gene-set for workers, making dumb, sterile and servile pawns.
  • Chances for Offsprings (Drone, Queen, Worker) is defined in an XML-Def. They are set per Queen.

I am not sure if I want to have a specific mapping defining that queen can only mate with certain drones, let me know how you feel about it.
Queens can be male. I just used the female-term, but implementation is gender-neutral.

On Alpha Genes

Alpha genes might have colliding features, but I need some reports to find out about it.
I disabled the specific gender and the oviparious reproduction (when you have rjw-ovipos).
I recommend using alpha genes for the Hive-Playthroughs, as otherwise the Halamyr look a bit ... boring?
But i don't want to add a bunch of cosmetic genes on top of things.

And what the fuck is a halamyr? Well I had to name my little ants somehow. But I didn't want to call them myr as I maybe want to make some TiTs xenotypes separately.
And I am aware that the TiTs-Myr work different than the things I built now.

v1.1.4

06 Apr 06:34
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Fixes:

  • Youth Fountain and Age Drainer really "stop" at 18 (#26, #28) and never age pawns
  • Drastically reduced vomiting time due to an missunderstanding (#29). 0.4 instead of 0.01