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@vegastrike

Vega Strike

Proposed new home for the development of the Vega Strike Game Engine and the game "Vega Strike: Upon the Coldest Sea"

  • Don't fork this project (yet) but work from the original sourceforge subversion repository instead until transitioned.

    C++ 9 1 Updated Aug 9, 2015
  • Directory Scaffolding + Git-subtree to Construct a Testable Win64 Version from the Other Repositories

    Python Updated Aug 5, 2015
  • Directory Scaffolding + Git-subtree to Construct a Testable Win32 Version from the Other Repositories

    Python Updated Aug 5, 2015
  • Directory Scaffolding + Git-subtree to Construct a Testable Mac Version from the Other Repositories

    Python Updated Aug 5, 2015
  • Platform Specific Files for Win32

    Updated Aug 5, 2015
  • Platform Specific Files for Mac

    C Updated Aug 5, 2015
  • Platform Specific Files for Win64

    Updated Aug 5, 2015
  • Scripts for Deathmatch Server Account Management

    PHP Updated Aug 5, 2015
  • ... it would be nice to have some, wouldn't it ...

    Java Updated Aug 5, 2015
  • Visual Studio and Other Build/Development Project Files

    C Updated Aug 5, 2015
  • Currently has translated files for 0.4.3? Localization support in-engine will need to be upgraded to properly develop this effort

    Python Updated Aug 4, 2015
  • Game Data in Engine-Consumable Form

    Python GPL-2.0 Updated Aug 4, 2015
  • Original Art Sources (e.g. hi-poly/hi-res source models/images)

    Updated Aug 4, 2015
  • User Manual. May also be a good place to associate the user wiki with...

    TeX Updated Aug 4, 2015
  • Engine Design Document, Game Design Document, Technical Art Manuals, and Art-Bibles, etc.

    TeX Updated Aug 4, 2015
  • Design and Documentation of the VS Fictional Universe

    TeX Updated Aug 4, 2015

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