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SPEC range from planets have changed between engine versions #864

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evertvorster opened this issue Jun 15, 2024 · 2 comments
Open

SPEC range from planets have changed between engine versions #864

evertvorster opened this issue Jun 15, 2024 · 2 comments

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@evertvorster
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Hi there!

In version 0.8.x of the game engine, I can use SPEC up to nearly 1000 km from Atlantis.
When starting a new game, you pop up around 1000km from the planet surface, where Oswald comes closer to have a chat.

In version 0.9.x of the game engine, you are dropped at 10000 km from the planet surface when you launch. Unfortunately, you still need to get to 990km from the surface before you can dock with the planet. SPEC also does not work at this range in the 0.9.x version of the game engine, which means it takes an eternity to get close enough to the planet to dock, and burns quite a bit of fuel doing it.

One other thing that is missing is the distance to dock indicator.
I'll stick in a video comparing the two engines so you can see what I am talking about.

@evertvorster
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This could be down to a broken save game. I'll make a separate bug report for that now.

@evertvorster
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Yes, this is definitely due to the corruption in the save game with an original Llama. Once that is fixed, this should be fixed as well.

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