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VOXELFORMAT: VOX: flips, instances, rotates not handled correctly #275

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mgerhardy opened this issue Apr 18, 2023 · 3 comments
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VOXELFORMAT: VOX: flips, instances, rotates not handled correctly #275

mgerhardy opened this issue Apr 18, 2023 · 3 comments
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@mgerhardy
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mgerhardy commented Apr 18, 2023

test.zip

vengi:
Bildschirmfoto vom 2023-04-18 07-50-07

voxelmax:
Voxel_Max_2023 04 18_09 54 012x

magicavoxel:
MagicaVoxel_2023 04 18_09 53 182x

https://github.com/Zylann/godot_voxel/blob/57baa553221aeff45be3ff46caa3261819a473bd/streams/vox/vox_data.cpp#L150

@mgerhardy
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it's a good test for rounding issues too, because we'll get offsets otherwise on one of the flipped objects here
Voxel_Max_2023 04 18_09 55 472x

@mgerhardy mgerhardy reopened this Jul 8, 2023
mgerhardy added a commit that referenced this issue Jul 8, 2023
there are still problems with flip matrices and backside culling

see pull request #296 and issue #255

This more or less opens #275 again
@mgerhardy
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Bildschirmfoto vom 2023-07-08 07-28-58

introduced this backside culling problem with the recent commit.

@mgerhardy
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I've reverted the backside-culling-issue commit again

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