0.0.29
Changelog
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0.0.29 (2024-03-15)
General:
- Expose
hollow()
to lua bindings - Add lua sanity checker to the build pipelines
- Fixed randomness in lua script
similarcolor.lua
- Fixed error in voxelizer handling off-by-one cases in negative vertex coordinates
- Fixed
vxl/hva
loading and saving - Fixed missing
pcubes
write support - Support palette materials
- Optimized qubicle QB color quantization
- Import magicavoxel materials
- Improved GLTF material support
- Made the smooth normals for the cubic mesh extractor optional (
voxformat_withnormals
) - Improved texture coordinates for mesh exports
- Improved bash completion script creation
- Improved scene camera centering
- Fixed Anima Toon (
scn
) volume loading support - Palette optimizations
- Improved StarMade
sment
,smd2
andsmd3
support
VoxBrowser:
- New tool to browse voxel collections
VoxConvert:
- Added
--print-formats
parameter to print all formats as json the ease the parsing for third party tools - Support multiple
--output
parameters to write one (or more) input files into different formats in one step
VoxEdit:
- Auto create key frames when transform is modified via gizmo, too
- Fixed an error in interpolating between the key frames
- Fixed an error while trying to remove unused colors from a re-sorted palette
- Fixed missing outline for dark voxels
- Update paint features
- Added more features to the palette panel (e.g. duplicating and removing colors)
- Allow to bind the left- and right-scrolling mouse wheel
- Improved draw color brush darken/brighten to create new colors if needed (and possible)
- Fixed voxel placing on using the camera view manipulator
- Fixed grid culling for orthographic projections
- Selection in ortho fixed side view spans the whole size of the volume
- Updated key bindings
- Added popup for renaming a node
- Fixed a few palette panel issues for sorting and re-ordering
- Improved grid rendering
- Added new models to the new-scene-dialog
Thumbnailer:
- Don't render camera frustums for the thumbnails
- Allow to change the camera mode (top, left, right, ...)