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Jay's Awesome MVP Game

Minimal viable product demo made with Unreal Engine 4 (binaries only). I needed a place to distribute downloadable binaries and thought this might work well.

Featuring Unreal Guy on a mysterious island, faced with a devastating countdown timer and the impossible mission of having to collect 20 scary purple objects.

As I learn more about Unreal Engine, I'll expand the project.

My first ever release of an Unreal Engine Project! I've followed Mathew Wadstein's excellent Unreal tutorial series about creating a minimal viable product. It brings together all basic concepts from which an interactive experience can be derived. I've added some other magic of my own. Here's a full list of features:

  • a button that opens a door (Blueprint relationship)
  • several HUDs (graphic overlays)
  • a countdown timer
  • a score counter
  • a menu system (start/pause/success/game over)
  • an intro video
  • music and sound effects
  • interactive water (UIWS - free for this month, value $349)

Download and Install

This repo does not contain the source code, only the releases. To download, head over to the Release Archive and pick the latest build (or any of the previous ones if you prefer). Un-ZIP the archive to a folder of your choice, then run MVP.exe to play the demo. These builds are currently Windows 64-bit only. Windows may prevent you from running it. Should this happen, select "show more" and "run anyway".

How to play

Both controller and keyboard/mouse navigation is supported for movement, however menus only have mouse support right now.

  • WASD - navigation
  • P or ESC - bring up the Pause Menu
  • collect all purple objects before the time runs out
  • you can't die or drown (or swim)
  • don't walk off the outer edge of the game world

Support this project

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Minimal viable product demo made with Unreal Engine 4 (binaries only)

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