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Vue.js components rendering 3D graphics reactively via three.js

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VueGL

Vue.js components rendering 3D graphics reactively via three.js. See the documents for more details.

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Usage

Define objects by tags.
Save the following code as a html file, and open in any modern browser.

<!-- dependencies -->
<script src="https://unpkg.com/vue"></script>
<script src="https://unpkg.com/three"></script>

<!-- load components -->
<script src="https://unpkg.com/vue-gl"></script>

<!-- define objects -->
<vgl-renderer id="vgl-canvas" style="width: 300px; height: 150px;">
  <vgl-scene>
    <vgl-sphere-geometry></vgl-sphere-geometry>
    <vgl-mesh-standard-material></vgl-mesh-standard-material>
    <vgl-mesh></vgl-mesh>
    <vgl-ambient-light></vgl-ambient-light>
    <vgl-directional-light position="2 0 1"></vgl-directional-light>
  </vgl-scene>
  <vgl-perspective-camera orbit-position="200 1 1"></vgl-perspective-camera>
</vgl-renderer>

<!-- register components and start vue -->
<script>
  Object.keys(VueGL).forEach(name => {
    Vue.component(name, VueGL[name]);
  });
  new Vue({
    el: "#vgl-canvas"
  });
</script>

When you open the html above in the browser, you'll see below.
VueGL example

Note that IE9 needs a polyfill for the TypedArray class, like the js-polyfills/typedarray.js.

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Are you interested in enhance this product? We're really glad and thanks a lot!
See Contributing guidelines to get started.

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Vue.js components rendering 3D graphics reactively via three.js

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