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This repository has been archived by the owner on Jun 19, 2020. It is now read-only.
The server should send a "Player warped to world" message in all cases where the player leaves the world and goes to another world. For instance, the message should be broadcasted when a player uses /teleport from a world that the target player is not in.
(Thanks Empy for pointing this out)
The text was updated successfully, but these errors were encountered:
The server should send a "Player warped to world" message in all cases where the player leaves the world and goes to another world. For instance, the message should be broadcasted when a player uses /teleport from a world that the target player is not in.
(Thanks Empy for pointing this out)
The text was updated successfully, but these errors were encountered: