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r1917

09 Apr 18:33
3ac217f
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Up to PR #1512

Automated builds with the latest changes can be found here:

https://vgmstream.org

Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.

(full diffs here)

Recent changes

CHANGELOG

(latest changes from previous release, generated on 2024-04-08 22:34:23 +0000)

2024-04-09 00:29:04 +0200 (bnnm/ssm-etc)

  • Fix .ssm subsongs [Kururin Squash! (GC)]
  • Improve slightly FSB key testing performance
  • Add DPCM_KCEJ TXTH codec [Metal Gear Solid 2 (PS2)]
  • cleanup

2024-04-06 01:15:22 +0200 (EdnessP/master)

  • Add .WAX extension [Lamborghini (Xbox)]
  • Add .VAS [Manhunt 2 (PSP)]

2024-03-31 22:03:28 +0200 (bnnm/ue4riff-acx-misc)

  • Fix some .adpcm [2013: Infected Wars (iOS)]
  • Fix some .acx [12Riven (PC)]
  • Fix some .wave [Mighty Switch Force! (Wii)]
  • Export loop_start/loop_end for foobar's playlist
  • Fix seeking into the outro region when loop+outro is set
  • Add TXTP frame_size for MSADPCM interleaved mode [Metal Gear Solid 2 (PC)]
  • Remove unused TXTH codec PCM8_U_int (use PCM8_U + interleave)

2024-03-24 00:17:02 +0100 (bnnm/fixes-etc)

  • Fix some .zsd [Dave Mirra Freestyle BMX (PS1/PS2)]
  • Remove fake .leg extension (use int + txth)
  • cleanup: leaks/vorbis/etc

2024-02-29 17:32:55 +0100 (bnnm/adm-etc)

  • Fix some ADM3 [Cyberpunk 2077 (PC)]
  • Add HCA key
  • Add .p08 extension [SoulCalibur (DC)]

2024-02-25 23:11:48 +0100 (bnnm/mpc)

  • Add EA SCHl .mpc videos [SSX Tricky (PS2)]
  • Add HCA key

2024-02-21 19:47:47 +0100 (applecuckoo/master)

  • Add HCA key

2024-02-13 22:07:40 +0100 (bnnm/keys)

  • Add HCA/ADX keys

2024-02-11 23:04:16 +0100 (bnnm/key-aifc)

  • Fix buggy AIFC [Cro-Mag Rally (Mac)]
  • Fix TXTP loop_mode keep
  • Allow text keycode in adxkey/hcakey

2024-02-04 15:57:57 +0100 (bnnm/aifc-misc)

  • Add .caf AIFC/RIFF extension [Topple (iOS)]
  • Add .ogg loops [The Rumble Fish + (Switch)]
  • Allow buggy dual stereo [Harvest Moon: Tree of Tranquility (Wii)]

2024-02-03 14:48:44 -0500 (ActualMandM/hca/xrd777)

  • (not described)

2024-01-20 18:23:18 +0100 (vgmstream/utk-misc)

  • Improve .dsp validations
  • Remove fake .2pfs extension (use .sap)
  • Add .move extension [Pop 'n Music 7 (PS2)]
  • Fix minor UTK issues
  • Add .cbx [Lego series (multi)]
  • cleanup

2024-01-14 20:37:24 +0100 (bnnm/scd)

  • Fix some .scd [Drakengard 3 (PS3)]
  • Fix .dic crash

2024-01-07 19:26:45 +0100 (bnnm/awck-rsd)

  • Add .awckey support
  • Add bank .rsd RedSpark [M&L Dream Team (3DS), Imabikisou (Wii)]
  • Fix buggy .xa [Incredible Crisis (PS1)]
  • cleanup

2024-01-05 20:31:34 +0100 (bnnm/ghs-xa-etc)

  • Fix some .gtd/ged [Gunslinger Stratos (AC)]
  • xa: fix crash
  • bik: cleanup
  • Add HCA key
  • Fix some .sm1 [Splinter Cell: Pandora Tomorrow (PS2)]
  • Add .ogg NXOpus [Trouble Witches Origin (Switch)]
  • cleanup

2024-01-03 23:32:33 +0100 (dr0biwan/patch-1)

  • Fixes a divide by zero crash in .asc

2023-12-31 02:32:59 +0100 (bnnm/xa-vag-eaac-etc)

  • Improve XA subsong detection performance
  • Add .svg VAG [ModernGroove: Ministry of Sound Edition (PS2)]
  • Fix some encrypted FSB .bank
  • Add FSB keys
  • Add .wav/lwav MPEG [The Seventh Seal (PC)]
  • txtp tools: tweaks
  • Add .gwb+gwd [Monster Truck 4x4 World World Circuit (Wii)]
  • Fix some .vab with empty sounds
  • Fix some .snu [Dead Space 3 (PC)]

2023-12-28 17:59:57 +0100 (flumf/master)

  • Add HCA key

2023-12-28 17:59:19 +0100 (EdnessP/master)

  • RWS 0x80D: DSP-ADPCM initial sample history data

2023-12-10 11:37:36 +0100 (EdnessP/master)

  • EA BNK: .CAT extension (FIFA 2000)

r1896

06 Dec 11:45
8e5dbc5
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Up to PR #1457

Automated builds with the latest changes can be found here:

https://vgmstream.org

Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.

(full diffs here)

Recent changes

CHANGELOG

(latest changes from previous release, generated on 2023-12-03 23:15:14 +0000)

2023-12-04 00:10:28 +0100 (bnnm/bnk-hca-etc)

  • Add Sony .bnk with MPEG [Last of Us demo (PS3)]
  • Add HCA key
  • foobar: don't downmix by default
  • txtp_maker: add cmd flag

2023-11-29 18:53:43 +0100 (arcadiasan/master)

  • Add HCA key

2023-11-28 01:56:46 +0100 (bnnm/awc2)

  • Improve Vorbis .awc [Red Dead Redemption 2 (PC)]

2023-11-26 22:56:32 +0100 (bnnm/awc-etc)

  • Fix some .awc [Red Read Redemption (PS4/SW)]
  • Fix some .str+wav [Taz: Wanted Beta (PC)]
  • bitreaders: improve performance a bit for EALayer3

2023-11-18 17:17:57 +0100 (punk7890/patch-8)

  • Add .STV & .SLB extensions.

2023-11-11 13:15:08 +0100 (bnnm/awb-etc)

  • Add .awb with nxopus + .acb loops
  • Fix some ktsr/ktsc [Fire Emblem: Three Houses (Switch)]

2023-10-30 17:54:49 +0100 (mjunix/small-fixes)

  • Small fixes

2023-10-29 22:29:47 +0100 (EdnessP/master)

  • RSTM: Fix stream sizes and looping

2023-10-22 23:12:22 +0200 (bnnm/srsa-misc)

  • Fix some .psb [MSG Master Collection 1 (Switch)]
  • Fix some .nub2 [Noby Noby Boy (iOS)]
  • Add encrypted .srst [Stranger of Paradise (PS4)]
  • Add ADX key

2023-10-14 20:21:57 +0200 (bnnm/strwav-srsa)

  • Fix some N1 .at9 [Labyrinth of Galleria (PC)]
  • Fix .srsa names
  • Fix some .str+wav [Karaoke Revolution (PS3)]
  • Fix some .str+wav [Zapper Beta (PS2)]
  • Add FSB key
  • ktsr: add .txtm support for .srsa+srst

2023-10-12 23:19:24 -0400 (ActualMandM/orion)

  • (not described)

2023-10-08 12:44:22 +0200 (bnnm/asrs)

  • Add/fix some .srsa [Fate/Samurai Remnant (PC)]
  • Add FSB key

2023-10-01 14:00:52 +0200 (rururutan/topic/sthd_dinohunt)

  • STHD: Fix special value check [Dinosaur Hunting (Xbox)]

2023-09-30 21:19:24 +0200 (bnnm/ww-key)

  • Add .wiive extension [Rubik World (Wii)]
  • Add HCA key
  • Fix 5.0ch .wem Opus [Bayonetta 3 (Switch)]
  • cleanup

2023-09-28 21:36:47 +0200 (AGraber/master)

  • Add support for .nxopus Opus [Ys X (Switch)]

2023-09-24 15:21:26 +0200 (bnnm/crank)

  • Fix some ADM3 .wem [The Crew Motorfest (PC)]
  • Fix some str+wav [Taz: Wanted (PC)]
  • Add ADM3 in .bnk (first subsong only)

2023-09-17 00:15:09 +0200 (EdnessP/master)

  • RIFF: WMA/LWMA extension + size check adjustment

r1879

15 Sep 20:40
aa1db48
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Up to PR #1420

Automated builds with the latest changes can be found here:

https://vgmstream.org

Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.

(full diffs here)

Recent changes

CHANGELOG

(latest changes from previous release, generated on 2023-09-15 15:42:02 +0000)

2023-09-15 17:30:25 +0200 (bnnm/xmp)

  • xmp: increase exts limit for v3.8.5.62+

2023-09-14 21:16:36 -0400 (soneek/starocean2rdemo)

  • (not described)

2023-09-11 00:58:25 +0200 (bnnm/misc)

  • Fix some .rpgmv [Omori (PC)]
  • Fix PS4 .bsnd num_samples

2023-09-02 20:06:38 +0200 (bnnm/aica-etc)

  • Fix AICA .str in some cases [GTA2 (DC)]
  • Add encrypted .fish [Wonder Boy: The Dragon's Trap (PC)]
  • Add non-looping .btsnd
  • Fix some DC .str issues and cleanup
  • Add HCA key
  • Add FSB key

2023-08-26 17:40:14 +0200 (bnnm/adx-bnk)

  • Adjust ADX decoding for v04 files
  • Add .xai XA [Quake II (PS1)]
  • Fix some .bnk versions [The Last of Us (PC)]
  • Add .gmd extension [High Voltage games]

2023-08-23 08:34:00 +0300 (NicknineTheEagle/nn/idtech)

  • Updated id BSNF parser

2023-08-19 23:43:25 +0200 (bnnm/foo-adm2)

  • Add ADM2 .wem [The Grand Tour Game (PC)]
  • Add looping .ogg [Tsuki ni Yorisou Otome no Sahou (PC)]
  • Fix foobar .txtp to .ogg issues in rare cases

2023-08-18 16:08:09 +0200 (hcs64/pcm-fixed-32)

  • Handle 32-bit integer PCM in RIFF

2023-08-18 16:07:48 +0200 (hcs64/riff-float)

  • Handle 32-bit float PCM RIFF

2023-08-15 19:49:48 +0200 (bnnm/keys)

  • Add FSB key
  • Add HCA key

2023-07-30 23:48:28 +0200 (bnnm/minicleanup)

  • minor cleanup

2023-07-29 01:06:50 +0200 (EdnessP/master)

  • Reflections IMA ADPCM: Use interleave block size for frame sample calculation

2023-07-27 20:59:36 +0200 (EdnessP/master)

  • VAG: Increase bigfile padding check

2023-07-27 19:25:34 +0300

  • (not described)

2023-07-27 00:42:57 +0300

  • (not described)

r1866

26 Jul 20:44
90adcd5
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Up to PR #1398

Automated builds with the latest changes can be found here:

https://vgmstream.org

Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.

(full diffs here)

Recent changes

CHANGELOG

(latest changes from previous release, generated on 2023-07-23 13:39:25 +0000)

2023-07-23 15:30:57 +0200 (bnnm/squeak2-etc)

  • Add more SqueakStream/SqueakSample codecs
  • Add SNDS format
  • Remove fake extension .sgx (use .sgh+sgd)
  • Remove fake extension .tydsp (use .mus)
  • Add .trs extension [Kamiwaza (PS2), Shinobido (PS2)]

2023-07-21 01:26:52 +0200 (kjhmagic/patch-2)

  • Add HCA keys

2023-07-12 20:37:31 +0200 (EdnessP/master)

  • Sony BNK: v4 and v5 name support

2023-07-10 17:30:34 +0200 (hcs64/short-str-wav)

  • Allow a str+wav header to end at table1

2023-07-10 17:30:18 +0200 (EdnessP/master)

  • Sony BNK: Verify the full beginning frame being empty + table4 existing

2023-07-09 23:33:01 +0200 (bnnm/squeak)

  • Add Torus's SqueakSample and old SqueakStreams

2023-07-09 18:20:34 +0200 (EdnessP/master)

  • Sony BNK: Guesstimating sample rate from pitch

2023-07-08 18:09:11 +0200 (bnnm/torus-misc-cleanup)

  • Add Torus Games SqueakStream format
  • Fix some .bnk [Fat Princess (PS3)]
  • Fix TXTH dynamic chunks in some cases
  • Remove fake extension .hgc1 (use .str)
  • Remove fake extension .filp (use .fil)
  • Remove fake extension .sl3 (use .ms)
  • Remove .gsb extension (use .gsp)
  • Remove fake extension .matx (use TXTH)
  • Remove fake format .wad (use TXTH)
  • Add HCA key

2023-07-08 09:11:43 +0200 (lico-n/lico-n-patch-1)

  • Add HCA Key

2023-07-02 22:03:35 +0200 (EdnessP/master)

  • Sony BNK (v3): Bank/sound name support

2023-07-01 01:44:04 +0200 (bnnm/lsf-etc)

  • Fix some .lsf [Agaju (Gizmondo), Chicane (Gizmondo))]
  • Fix some .seg [Eragon (X360)]
  • Fix some broken .bnk [Fat Princess (PS3)]
  • Add .imf extension [Colors (Gizmondo)]
  • Remove .bd3 extension (use .hd3)
  • Remove .lrmb extension (use .lrmh)
  • Remove fake extension .bh2pcm (use .dat + TXTH)

2023-06-28 22:36:15 +0200 (EdnessP/master)

  • RWS 0x809: Better codec detection

2023-06-25 23:53:12 +0200 (bnnm/cleanup-formats)

  • Workaround for Mac fread issue in rare cases
  • Allow missing files for .dic [DiRT (PC)]
  • Remove .tk5 fake extension (use TXTH + .ovb)
  • Remove .smpl fake extension (use .v0) [Homura (PS2)]
  • Remove .leg fake format (use TXTH) [Legaia 2 (PS2)]
  • Add .pwb [Psychonauts (PS2)]
  • Add format info generator and update FORMATS.md
  • Remove minor unused stuff
  • Cleanup

2023-06-25 21:09:28 +0200 (EdnessP/master)

  • RWS: 0x809 File ID revision [Burnout 2 (multi)]

2023-06-24 14:03:27 +0200 (Deewiant/fix-celt-paths)

  • cmake: Fix celt cache variables

2023-06-17 11:37:17 +0200 (EdnessP/master)

  • AWD: read DSP-ADPCM hist data

2023-06-16 21:30:24 +0300

  • (not described)

2023-06-14 18:26:54 +0200 (hcs64/xnb-lz4-fallthrough)

  • Fallthrough in LZ4 state machine for a MSVC 64 bug

2023-06-13 23:08:02 +0200 (EdnessP/master)

  • Add .AWD (RenderWare Audio Wave Dictionary) [Burnout series (multi), Black (Xbox)]

2023-06-12 22:52:50 +0300

  • (not described)

2023-06-11 19:51:47 +0200 (bnnm/law-dic)

  • Add HCA key
  • Add TXTH ULAW/ALAW codecs
  • Remove .al/al2 raw format (use TXTH + ALAW)
  • Remove .ulw raw format (use TXTH + ULAW)
  • Remove .amts/smta/ps2stm fake extension (use .stm/lstm)
  • Add Codemasters .DIC [DiRT (PC), F1 2011 (PC)]

2023-06-03 18:19:32 +0200 (bnnm/misc-fixes)

  • Fix some SFH/SSPR
  • build: fix compiling without ffmpeg
  • Fix FSB key

2023-06-03 17:40:55 +0200 (Hexagon123/master)

  • Add .TRK extension [Bloody Roar: Primal Fury (GC)]
  • Add .FSB.PS3 extension [Tony Hawk's Proving Ground (PS3)]
  • Fix a few DSP [Hulk (GC)]
  • Fix some .STR+WAV [Big Bumpin' (Xbox)]
  • Add .MOV extension

r1843

28 May 23:02
b158e81
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Up to PR #1361

Automated builds with the latest changes can be found here:

https://vgmstream.org

Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.

(full diffs here)

Recent changes

CHANGELOG

(latest changes from previous release, generated on 2023-05-28 22:46:14)

2023-05-29 00:40:02 (bnnm/fsbopus-txth)

  • Add FSB Opus [LEGO 2K Drive (Switch)]
  • Add TXTH experimental 'subsong_sum' feature
  • Add .wvd extension [Donkey Kong Barrel Blast (Wii)]

2023-05-15 17:24:43 (bnnm/csmp-cleanup)

  • Fix .CSMP loops [Metroid Prime Trilogy (Wii)]
  • Add .opu extension [Ys Memoire: The Oath in Felghana (Switch)]
  • Fix some MUSX loops
  • internal cleanup
  • vrts: add report-diffs option

2023-05-11 01:05:31 (wafflethings/patch-1)

  • Add updated fsb key

2023-05-08 00:06:10 (bnnm/hx-bwav-cleanup)

  • Fix some Ubi HX [XIII (GC)]
  • Add Opus in .bwav
  • internal cleanup

2023-04-29 23:00:16 (bnnm/sli-thp)

  • Add .wav.sli [Perfect Cherry Blossom Trial+ (PC)]
  • Fix sound in mono .thp

2023-04-09 22:02:59 (bnnm/bnk-hca)

  • Fix some Sony .bnk [Ginga Force (PS4)]
  • Add HCA key

2023-04-09 21:59:53 (rururutan/master)

  • PS2_MIC: Changed interleave value range check. [Kessen(JP)]

2023-04-02 20:34:08 (bnnm/musx-bcwav)

  • Fix some DSP .ckd [Rayman Origins (Wii)]
  • Fix some MUSX [Disney Infinity (X360)]]
  • Relax .bcwav validations for buggy files
  • Allow compiling with older FFmpeg versions

2023-03-26 16:55:51 (bnnm/xwb-hca)

  • Fix some .xwb [Jumper: Griffin's Story (X360)]
  • Add HCA key

2023-03-24 19:32:28 (punk7890/patch-6)

  • Add adx key.

2023-03-23 19:54:03 (kjhmagic/patch-1)

  • Update hca_keys.h

2023-03-20 22:02:47 (makefilex/add-various-extensions)

-add various extensions

  • .dat/ldat (rollercoaster tycoon 1 and 2, pc)
  • .xma (castle crashers, pc)
  • .wma/lwma (battleblock theater, also pc)

r1831

19 Mar 17:56
9f99e74
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Up to PR #1324

Automated builds with the latest changes can be found here:

https://vgmstream.org

Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.

(full diffs here)

Recent changes

CHANGELOG

(latest changes from previous release, generated on 2023-03-12 14:28:40)

2023-03-12 15:22:10 (bnnm/csb-etc)

  • Add .kma extension
  • Add missing .csb extension
  • Add .csb with AHX [Yakuza: Dead Souls (PS3)]

2023-03-12 12:54:01 (rururutan/fix/ikaruga_pc)

  • Fix support for XWB files without extension [Ikaruga(PC)]

2023-03-04 14:07:15 (bnnm/nus3audio-etc)

  • Fix some .HXX [XIII Early beta (Xbox)]
  • Fix some .nus3audio with dummy entries
  • Add BNSF in .nus3audio [Gundam Ex. Vs 2 (AC)]

2023-02-26 00:18:48 (bnnm/wave-hx)

  • Add DS .wave [Adventure Time: HIKWYSOG (DS)]
  • Fix some .HXX [XIII Beta (Xbox)]

2023-02-22 20:31:06 (hackyourlife/master)

  • Remove unnecessary colons in audacious config dialog

2023-02-18 17:10:33 (bnnm/master)

  • builds fixes

2023-02-17 01:15:09 (bnnm/etc-fixes)

  • Fix MSVC Winamp text/path issues
  • Fix .fsbkey
  • Add FSB keys
  • Fix seek to 0 in non-libopus Opus
  • Cleanup

2023-02-13 00:40:07 (hackyourlife/master)

  • Implement RFRM/CSMP support for version 0x1F (Metroid Prime Remastered)

2023-02-12 01:19:38 (bnnm/builds2)

  • Add CLI x64 automated build
  • Add foo_input_vgmstream x64 SDK + automated build
  • Fix some encrypted .ahx again
  • Fix some .XWS [Ninja Gaiden S2/3RE (PC)]

2023-02-05 22:32:20 (bnnm/xwav-fixes-etc)

  • Fix some .xse/.xwv [No More Heroes (PS3)]
  • Add .asbin+.stbin extension [Warriors Orochi 4 (PC)]
  • Fix some encrypted .ahx

2023-02-02 00:33:12 (bnnm/xse-etc)

  • Fix EA SWVR loops [Rumble Racing (PS2)]
  • Fix some .xse [Mindjack (PS3/X360)]

2023-01-30 00:19:53 (bnnm/releases3)

  • releases3

2023-01-29 23:31:45 (bnnm/misc-cleanup)

  • Fix some .opus loops [Fast RMX (Switch)]
  • mix cleanup

2023-01-25 18:12:19 (AceKombat/AceKombat-pcm24be)

  • PCM 24-bit Big-Endian Code & TXTH Support

2023-01-25 18:09:22 (hcs64/cbd2-table)

  • Compute CDB2 cubes with S.15 fixed point

2023-01-25 18:08:57 (AceKombat/AceKombat-pcm24_txth)

  • Add PCM24LE Support for .TXTH

2023-01-24 19:42:07 (KatieFrogs/cmake-add-stripping)

  • CMake: Add stripping

2023-01-23 17:39:49 (jkl1337/fix-git-shallow)

  • Do not use shallow git clones for dependencies pinned raw commit hash.

2023-01-23 01:01:26 (bnnm/gtd-misc)

  • Add PS3 .gtd [Knight's Contract (PS3)]
  • Add .fcb extension [Scribblenauts Unmasked (PC)]
  • Add KTSS .ktsl2asbin [Ultra Kaiju Monster Rancher (NS)]
  • Add FSB keys, cleanup
  • Add HCA keys

2023-01-22 17:00:45 (bnnm/builds)

  • update all DLLs
  • rename test.exe to vgmstream-cli.exe
  • fix various ffmpeg issues with latest dll
  • Add .binka extension (via FFmpeg)
  • various build tweaks
  • remove fake split .rxw (use .xwh+xwb)
  • remove fake split PS3 .baf (use proper .baf)
  • remove fake format .ccc (use .txth)
  • remove raw .tra (use .txth)
  • Add .snb extension [Def Jam Rapstar (X360)]
  • Fix Valve XWV .wav [Portal 2 (PS3), The Orange Box (X360)]

2023-01-22 16:43:07 (jkl1337/audacious-file-leak-fix)

  • audacious: Remove file leaks

r1810

10 Jan 21:25
8b0204f
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Up to PR #1280

Automated builds with the latest changes can be found here:

https://vgmstream.org/downloads

Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.

Some changes:

  • Fix cavia .cads
  • Fix some .cstr loops [Star Fox Assault (GC)]
  • Add encrypted .scd [Final Fantasy XI (X360)]
  • Add HCA keys
  • Add .a3c extension [Puyo Puyo 20th (PSP)]
  • Ubi SB: Added a new version [Prince of Persia: Warrior Within Demo (Xbox)]
  • Add NIS .bgm Ogg and cleanup [Yomawari: Midnight Shadows (PC)]
  • Add RIFF .xms [Ty the Tasmanian Tiger (Xbox)]
  • Fix Ogg .eno
  • Improve TXTH dynamic dechunking
  • Remove unused aif-loop extension
  • Fix some .his [Nancy Drew: Ghost Dogs of Moon Lake (PC)]
  • Fix some dual .adp [Tale of Despereaux (Wii)]
  • Fix some .vag [Woody Woodpecker: Escape from Buzz Buzzard Park (PS2)]
  • Reject wrong RWSD
  • Add AHX key auto-detection and fix decryption
  • Add .bcv extension [The Bigs (PSP)]
  • Add RIFF .mus extension [Burnout Legends/Dominator (PSP)]
  • cleanup

r1800

22 Oct 13:48
49af2ce
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Up to PR #1248

Automated builds with the latest changes can be found here:

https://vgmstream.org/downloads

Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.

Note that foo_input_vgmstream now needs foobar +v1.5 and no longer supports Windows XP and Vista

Some changes:

  • Ubi SB: Fixed dummy entries in Donald Duck: Goin' Quackers (DC)
  • EA MPF: Implemented RAM tracks for EAAC varaint
  • Fix TXTP/TXTH with BOM
  • Add TXTH "BE_split" coefs and "debug" flag
  • Add EA Opus uncoupled .sps [FIFA 22 (PC)]
  • Add .bkr extension [P.N.03 (GC)]
  • Add XMA .kmx extension, cleanup [Warriors: Legends of Troy (X360)]
  • Remove fake format .capdsp (use TXTH)
  • Add .chd extension [Donkey Konga (GC)]
  • Add VAG .xa2/snd extension
  • Fix AWB with HE-VAG
  • VAB: Fixes (by Nicknine)
  • ESF: Added more versions
  • EA MPF: Improved format detection
  • Add extra extensions
  • Update and move miniz for future use
  • Fix some Sony .bnk [Ikaruga (PS4)]
  • Fix some .GCub [Shrek the Third (GC)]
  • Allow prefetch .bwav [Splatoon 3 (Switch)]
  • Fix some .awb [Voice of Cards: TBOB (Switch)]
  • Add ATRAC9 .p1d extension [Farming Simulator 14 (Vita)]
  • Fix some .ccc
  • Show multiple cue names in SQEX .sab
  • Reduce internal path limit for more common cases
  • Add .bigrp [Blaster Master Zero 2 (SW), Gunvolt 3 (SW)]
  • EA MPF: Fixed some v5 files
  • MUSX: Added Xbox variant [Ice Age 2 (Xbox)]
  • Fix some .bnk [Tamarin (PC)]
  • Add TXTH codec "YMZ" [VJ: Visual & Music Slap (AC)]
  • Fix some Ogg Opus loops [Kuro no Kiseki (PC)]
  • Add .cads extension [Drakengard (PS2)]
  • Fix some .szd codecs
  • Add HCA keys
  • Fix some CPK .awb [Puyo Puyo 20th Anniversary (3DS)]
  • cleanup

r1776

18 Aug 08:04
bcdba52
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Up to PR #1202

Automated builds with the latest changes can be found here:

https://vgmstream.org/downloads

Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.

Note that foo_vgmstream now needs foobar +v1.5 and no longer supports Windows XP and Vista

Some changes:

  • Allow truncated .aix [Metroid: Other M (Wii)]
  • Fix some .atsl/ktsl2asbin [Nioh (PS4)]
  • Extra logs on broken RIFF
  • Add Bioware fake .wav [Star Wars: KOTOR 1/2 (PC)]
  • Fix some .atsl, add .atslx [Ken's Rage 2 (X360)]
  • Fix some .tun [NBA Inside Drive 2000 (PC)]
  • Add TXTH codec "IMA_HV" [NBA Hangtime (PC)]
  • Fix mono ALP .pcm [NBA Inside Drive 2000 (PC)]
  • Fix some .mul [Tomb Raider 2013 (PS4)]
  • Fix segments not using highest sample rate as base
  • Improve some Ubi SB detection [Myst IV (PC)]
  • Fix some .at3 RIFF [Megami no Etsubo (PSP)]
  • Lower .mp3 priority
  • Add TXTH codec PCM8_SB [Sonic CD (SCD)]
  • Add RIFF .ogg/logg extension [Luftrausers (Vita)]
  • Improve .mp3 loading speed in some cases
  • Fix some VAG1 .vag [Cabela's Africa (PS2)]
  • Add SNDZ .szd1/3
  • Fix some N1 .opus [Asatsugutori (Switch)]
  • Check ACB size
  • Tweak HCA mappings
  • Add SNDZ .szd extension
  • Fix missing end samples in Wwise Vorbis
  • Fix some Wwise Convolution Reverb wem
  • Fix truncated ATRAC9 .wem
  • Fix some .swav [Face Training (DSi)]
  • txtp_maker: fix subsongs with unicode
  • Add .3ds extension [F1 2021 (3DS)]
  • Fix some WayForward .wave [Happy Feet Two (3DS)]
  • Fix some Koei .wbd+whd [Nights of Azure 2 (PS4)]
  • Add encrypted .akb [Final Fantasy Agito (Android)]
  • Fix winamp's format detection hijacking .vgm
  • Fix some .psb crashes
  • Fix some .psb looping clicks
  • Reject .wem with excess/incorrect data
  • Adjust HEVAG decoding
  • Added PS1 VAB format (by Nicknine)
  • Add FSB keys
  • Fix TXTH loop behavior positive to include 0
  • winamp: fix open dialog extensions and tweaks
  • audacious: always reject unplayable files
  • Add .sdp extension
  • Add TXTH codec "HEVAG"
  • txtp_segmenter: add inline command
  • Tweak UE4 wav detection [GTA SA Remaster (Switch)]
  • Remove .vb from ps_headerless (use TXTH)
  • Add .sig/sag extensions
  • Remove fake .tec extension (use .str + TXTH)
  • Redo .hxd+str [Fatal Frame 3 (PS2), Tokobot (PS2)]
  • Remove .dxh (use .hxd+str)
  • OGG: Added .bin extension [Devil May Cry 3: Special Edition (PC)] (by Nicknine)

r1745

01 May 22:27
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Up to PR #1132

Automated builds with the latest changes can be found here:

https://vgmstream.org/downloads

Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.

Some changes:

  • Add .vm4 extension [Elder Gate (PS1)]
  • Fix some .psb loops [Senxin Aleste (AC)]
  • Add HCA key
  • EA MPF: Fixed v5 format without track checksum (by Nicknine)
  • Preserve channel layout when downmixing some cases
  • Add SSPF .ssp [Metal Gear Solid 4 (PS3)]
  • Fix some EA 1SNh .asf [NBA Live 95 (PC)]
  • Add .rsnd NSOpus [Birushana: Ichijuu no Kaze (Switch)]
  • Fix .wav AIFF [Sim City 3000 (Mac)]
  • Improve TXTH/TXTP parser performance
  • Fix some SSPF .ssp subsongs and sample rate
  • Fix some BKHD .wem detection
  • Fix some Ubi HX [Rayman 3 demo (PC), Rayman M demo (PS2)]
  • Improve MTA2 decoding accuracy
  • Fix buggy Ubi HX samples
  • Fix dialogue .p3d [Prototype 2 (PC)]
  • Add -2 flag to vgmstream123 (by KatieFrogs)
  • Add .s3s [DT Racer (PS2)] (by punk7890)
  • Add S3V support for SVDX (AC). Fix looping for 2DX9 and SD9 (by bxaimc)
  • Added Eurocom ESF format [Mortal Kombat 4 (PC)] (by Nicknine)
  • Add .switch extension [Ikinari Maou (Switch)]
  • Add PCM_FLOAT_LE codec to TXTH
  • Fix some SSPF .ssp [Metal Gear Solid 4 (PS3)]
  • Add ADM3 .wem [MotoGP 21 (PC)]
  • Add .audio_data [Lego SW: The Skywalker Saga (PC)]
  • Fix bitrate in some cases
  • Improve MPEG parser
  • Improve Tiger .com validations and lower priority
  • various project fixes