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Remove flavortext #11615
Remove flavortext #11615
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Oh, and from a review standpoint, I think I changed the queries for client prefs correctly, but because of what happened last time someone fucked with that, someone should review it. |
Couldn't you fix flavor text to work when disguised as someone or transforming into them as a ling or having no flavor text when unknown? Wouldn't it be better to fix something than outright remove it, anyone can remove things quite easily. |
Yeah, what Solarious said. |
No, even then it doesn't fix all of the issues. No matter what you do it's gonna be a problem. |
Removing things because they cause problems is a bad thing to encourage. Personally I don't care too much about flavour text but if this is removed how long until silicons are removed? After all silicons cause lots of problems for the admins and always will. |
Okay, so what's the actual redeeming quality of flavortext? I've only ever seen it used to pin memes to characters's examines. And we aren't a High RP server so yeah that's basically all it will be good for |
Sorry that's probably a pretty dumb argument, I just dont believe removing features should be done when they can be rebalanced or changed to fix them. |
Okay. And again I'm saying WHY would we want to fix it? It's not good. |
As a player: It's a fun idea, and is pretty nice. Would be nice to keep around, arrpee is a good thing. |
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There's little redeeming qualities to many things, vending machines for example, a lot of pda features. The department messaging console that I've never seen used on any server. Flavourtext is at least used by some people, sure it's mostly just memes or character descriptions but what's wrong with that? It doesn't affect the game in anyway and allows people to further describe their character if that's something their into. Low rp is a minimum requirement for rp not a maximum limit on it. |
@ririchiyo Be more specific on which files, I already added a migration file??? |
Also, the "fix" to this is not easy. For changelings it's actually easier, we can store the flavortext of absorbed mobs |
@gbasood SQL/players2.sql |
I saw ONE person use it to make a detailed description of their character, it's probably used a lot less because it's hard to find. Nobody clicks general settings for anything other than setting their antag settings up. If this was moved to the main page of character settings I think it'd be used a lot more frequently and seriously. |
Okay, so let me ACTUALLY outline what'd be required to "fix" this.
All of this to fix a short line of text that is not used for RP on our server |
Flavour text is a nice RP addition to the game, but it just doesn't fit on /vg/. We're at a state of balancing RP and powergaming, and the balance between the types of players is never going to shift to a point where we become any type of server where flavour text is going to add to the RP feel of the server. If someone wants to keep flavourtexts, go through the effort to make sure it works properly, until then we should remove it. |
I assume the idea would be that they'd get the flavor text you had when they took the ID. |
@NigglyWiggly Actually to be 100% unmetagameable you'd have to update the associated entry every time the flavor text changed or a mob's name changed |
Has somebody ever used the flavor text to metagame something? Do people actually use this feature to justify killing someone that is a ling? "set up medical and security records for yourself. But then, no one actually does this on /vg/" |
Wait how big do you think our playerbase is And checking if someone used that to metagame is basically impossible. |
4 times and I don't play medical so I hardly see the records or check them. For me to see it 4 times means it was more popular than I'd assume. About half the playerbase would never use this outright as it doesn't give a bonus in game or anything, Assuming about 30 players on at average, 15 not being counted. 4+/15 ain't a bad count. |
cult's broken you can use ghost blood writing to metagame can we remove that too? |
kolith if you legit though that was an issue you'd make an issue for it, stop being such a retard |
Can't we uh put flavour text in the DNA datum? |
Since it's feature removal, should probably run a server poll on it. A lot of people don't look at github. I've never used flavortext myself, but stripping out customization leaves a bad taste in my mouth. Sood's hangup appears to not be lings or husks since that's an easy fix, but agent IDs/stolen IDs. Those don't hide hair either, though. So in the same way that you'd "need" to change your flavortext you'd "need" to find a mirror and copy someone's exact hairstyle out of the hundred or so we have. And dye it (not possible?) I'd hate to lose hair too because someone might metagame that "I know what Sue Bowchief's hair looks like, your mime mask must be a voice changer" |
The general consensus for a long time has been to remove it. Since January 2015 this has been an issue. |
If there's a general consensus to remove it then a clear-cut answer on a server poll will be easy to obtain, right? |
That said I'm not against a poll by any means |
With this, (from http://ss13.moe/forum/viewtopic.php?f=40&t=2768&start=10 ,2nd to last post.)
There seems to be a conflict with what administration wants and this PR. Thoughts? |
My thought is that a name like that doesn't belong in IC in the first place unless they're a clown/mime |
I don't think it has ever been policy to take a bad solution over the right solution just because "there's a PR for the bad solution". If sood is right, there's no reason to worry anyway because player polls will show that a general consensus is to remove it anyway. I'm not being sarcastic - there's a possibility players DO want flavortext gone, and if that's the case, I'm with you 100%. So let's gather the data instead of coderbusing this. The PR will still be there in a few days, it's not on a timer. |
You keep talking about what the players want being the "good" solution |
It looked stupid anyways. |
Merge post haste |
OK I agree that we should remove it, but I'm not going anywhere near that merge button without a player poll, or at least a few server votes |
Because this is a terrible feature that would never have made it into the codebase in the modern standards system, it gets 3 days to run a server vote. If there isn't one, it's getting removed, and anyone that wants it back can make the PR and fix it. |
arrivederci my dear linguini |
NICE GOING CLUSTER |
No, genius, I'm talking about that lovely little conflict tag. |
Are we pretending like the secret repo conflict tag is invisible or something for meme purposes? |
It was added after merge. |
* Remove flavortext * Migrations * honk * removes flavortext from Pomfy in deff * SQL update
Since this basically exists to include OOC info in IC, it's dumb.
It makes it easier to metagame to check if a player is really a ling, because staticnamers have it set, and lings don't.
Also, players with stolen IDs can't impersonate the person they stole the ID from because flavortext for BOTH players
Also I feel like it really, really doesn't belong and the amount that it actually contributes to FLAVOR for characters is basically non-existent.
Resolves #2648