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=========================================================================== Advanced engine needed : Boom Primary purpose : Single play

Title : Fragor Portum Filename : fragorp.wad Release date : 6/12/21 Author : Rivi the Warlock Email Address : victorgasior3@gmail.com

Description : The year is 209X, you wake up in the barracks of the UNSF Fragor Portum to find that something is amiss...

Additional Credits to : Music : Stewboy Jimmy Bloo Sonic Mayham Bobby Prince Half Life

            Testing : 
                      Black Shulk
                      Dunn & Dunn
                      SuitePee
                      Biodegradable
                      
    Texture Credits : 
                      Community Chest 4
                      Ola Bj�rling (ukiro) 
                      Id Software 
                      Duke Caribbean: Life's A Beach
                      
     Weapon Credits :
                      Pistol Sprites modified by Rivi_the_Warlock
                      Chaingun by The Bourgeois Deathmatch Team (Decay,
                      Doomkid, Razgriz et al.)
                      http://creativecommons.org/licenses/by/4.0/

===========================================================================

  • What is included *

New levels : 5 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None

Map Listing : MAP01 - "Cold Open" by Rivi_the_Warlock MAP02 - "Maintenance Deck" by Rivi_the_Warlock MAP03 - "Blue-Line Beatdown" by Rivi_the_Warlock MAP04 - "Civilian Center" by Rivi_the_Warlock MAP05 - "CENTCOM" by Rivi_the_Warlock

Music Listing : MAP01 - "Rage" by Sonic Mayham MAP02 - "Clay" by Jimmy MAP03 - "Flee" by Stewboy MAP04 - "Redshift" by Jimmy MAP05 - "Colliding Nebulae" by Stewboy Intermission - "Lunar Transit" by Jimmy Title - "Catnip Forest" by Bloo Text screen - "End Credits" from Half Life

  • Play Information *

Game : Doom 2 Map # : 5 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes

  • Construction *

Base : New from scratch Build Time : Half a year Editor(s) used : Ultimate Doom Builder, Slade 3 Known Bugs : Playing in Software causes some mid-textures to clip through the ground, no effect on gameplay though May Not Run With : Vanilla Tested With : GlBoom 2.5.1.7

  • Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/

You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original.

  • Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: https://github.com/victorgasior3/Fragor-Portum

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Custom mapset for Doom 2 by ID Software

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