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@vinnymac vinnymac released this Apr 12, 2017 · 4 commits to master since this release

Features

  • Compatible with the latest PoGo API changes
  • Bumped dependencies
Assets 8

@vinnymac vinnymac released this Mar 23, 2017 · 19 commits to master since this release

Features

  • Now requires a hash key by default (Please read the FAQ to learn more)
  • New sprites in the modal

Bug fixes

  • Save hash key and API version across launches
  • Fix evolves count
  • Fix transferring
  • Fix evolving
  • Fix enter key sign in from any input field

Thanks @hacknug, @YesThatAllen, and @Redarion on the work/tests done in this release.

Assets 8

@vinnymac vinnymac released this Mar 10, 2017 · 64 commits to master since this release

Features

  • API used with hash token can now be specified
  • Improved UX (Thanks @hacknug !)

Bug fixes

  • Modal close button displayed incorrect icon
  • Unable to sort properly
Assets 8

@vinnymac vinnymac released this Feb 26, 2017 · 74 commits to master since this release

Features

  • Template rename improvements
  • Defaults to API 0.53 for hash tokens
  • Show info for pokemon/candy needed #101

Bug fixes

  • Login fixed (RPC 100)
Assets 8

@vinnymac vinnymac released this Jan 8, 2017 · 95 commits to master since this release

Bug fixes

  • Hashing key now restored properly when remember me is checked.
Assets 6

@vinnymac vinnymac released this Jan 7, 2017 · 98 commits to master since this release

Bug fixes

  • Pogobuf patch to fix transferring. (v2.0.0/v2.0.1)
Assets 6

@vinnymac vinnymac released this Jan 6, 2017 · 100 commits to master since this release

Bug fixes

  • New version of pogobuf fixes google login issues
  • authType now reflected properly during login
  • Improved login for flaky connections
Assets 6

@vinnymac vinnymac released this Jan 6, 2017 · 103 commits to master since this release

Features

  • Hashing Key support for 0.51+ API support
  • Old 0.45 API support still functions as normal for now
  • Simplified Login UI
Assets 6

@vinnymac vinnymac released this Jan 4, 2017 · 111 commits to master since this release

Features

  • Templated Renaming [IV], [VI], [ATT], [DEF], [STA], [FAST], [CHARGE], [ENERGY], [HP] can now be used while renaming to refer to various attributes on a pokemon. Instructions for templated renaming can be found here.
  • Powering up is prevented if the current cp is the same as the max cp.
  • Powering up is prevented if no candy is left.
  • DPS has now been added to cinematic/charged moves.
  • DPS now includes STAB (Same Type Attack Bonus) for both move types.
  • IV was added to the detail modal next to attack/defense
Assets 6

@vinnymac vinnymac released this Jan 3, 2017 · 121 commits to master since this release

Features

  • Add clear search text button
Assets 6
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