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Fix collisions due to bad mapping of shape types. #168

Fix collisions due to bad mapping of shape types.

Fix collisions due to bad mapping of shape types. #168

Triggered via pull request June 15, 2024 16:28
Status Failure
Total duration 1m 30s
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pr_to_master_deploy.yml

on: pull_request
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1 error and 9 warnings
🎉 Deploy
Error: Client is closed
🎉 Deploy
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, SamKirkland/FTP-Deploy-Action@4.3.3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
🎉 Deploy: src/layouts/MainLayout.vue#L727
Unsafe member access .detachControl on an `any` value
🎉 Deploy: src/layouts/MainLayout.vue#L727
Unsafe call of an `any` typed value
🎉 Deploy: src/layouts/MainLayout.vue#L798
Unsafe member access .isControlAttached on an `any` value
🎉 Deploy: src/layouts/MainLayout.vue#L798
Unsafe call of an `any` typed value
🎉 Deploy: src/modules/scene/css3DRenderer.ts#L55
'event' is defined but never used
🎉 Deploy: src/modules/scene/css3DRenderer.ts#L404
'event' is defined but never used
🎉 Deploy: src/modules/scene/LightManager.ts#L33
'meshes' is defined but never used
🎉 Deploy: src/modules/scene/LightManager.ts#L33
'scene' is defined but never used