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Releases: vircon32/vircon32-libretro

Libretro core v1.1

06 Mar 18:41
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How to use the core

Libretro cores are shared libraries. To use this core you will need to have installed some libretro front-end, such as RetroArch, and import the core file into it.

Requirements

The Vircon32 core requires either OpenGL Core or OpenGL ES 2/3.

What's new in version 1.1?

  • From version 1.1 the standard Vircon32 BIOS is integrated into the core itself, so it is not needed to install it externally. However you can use a different BIOS file by placing it in the system directory of your front-end, with the name Vircon32Bios.v32.
  • Graphics for this version have been optimized, and performance should be quite better.
  • A core option was added to enable automatic frame skip. This will avoid audio crackling on systems where Vircon32 cannot reach 60fps. However keep in mind that turning on this option may create other problems like video stutter and missed inputs.

Supported systems

The core currently works under the following systems:

  • Windows
  • Linux
  • macOS
  • Android
  • iOS
  • tvOS
  • Raspberry Pi 4
  • Nintendo Switch (libnx)

Libretro core v1.0

15 Feb 14:27
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How to use the core

Libretro cores are shared libraries. To use this core you will need to have installed some libretro front-end, such as RetroArch, and import the core file into it. This core also requires the Vircon32 BIOS file, that you can download here. Place it in the system directory of your front-end.

Requirements

The Vircon32 core requires either OpenGL Core or OpenGL ES 2/3.

Supported systems

The core currently works under Windows, Linux, Android and the Raspberry Pi 4. Other people can also tested it under Apple systems: MacOS, iOS and tvOS.