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Releases: MirrorNetworking/Mirror

v91.0.7

19 Sep 02:17
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91.0.7 (2024-09-19)

Bug Fixes

  • ControllerBase: Remove Application.isFocused check (82129ce)
  • NetworkTransformBase: timelineOffset default true (7faef65)
  • PlayerControllerBase: Reset move / turn speeds OnDisable (69c05f3)
  • TankControllerBase: Reset move / turn speeds OnDisable (eed9259)

v91.0.6

18 Sep 13:55
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91.0.6 (2024-09-18)

Bug Fixes

  • Edgegap Lobby Error continues to Connecting (#3898) (2d9ee56)
  • EdgegapLobby Example: Fixed scene camera, ground, spawns, navmesh (d822a21)
  • EdgegapLobby Example: Removed old navmesh (0725217)

v91.0.5

18 Sep 02:51
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91.0.5 (2024-09-18)

Bug Fixes

  • TankControllerBase: Turning is now persisted when AutoRun is enabled. (d67a087)

v91.0.4

17 Sep 20:34
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91.0.4 (2024-09-17)

Bug Fixes

  • Examples: Updated Tank prefabs with Cooldown (4158a5e)
  • TankTurretBase: Added Cooldown (7bdffa0)

v91.0.3

17 Sep 20:13
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91.0.3 (2024-09-17)

Bug Fixes

  • PlayerControllerBase: Turning is now persisted when AutoRun is enabled. (c8a2d3d)
  • PlayerTest Example: Changed Player Prefab (56cc8fb)

v91.0.2

11 Sep 20:38
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91.0.2 (2024-09-11)

Bug Fixes

  • NetworkIdentity.OnDestroy cyclic memory leak (6da8ec8)

v91.0.1

08 Sep 03:02
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91.0.1 (2024-09-08)

Bug Fixes

  • Examples: Scenes and Prefabs updated (e4bf022)

v91.0.0

02 Sep 20:18
016b611
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91.0.0 (2024-09-02)

Breaking Changes

  • NetworkTransform sendIntervalMultiplier replaced by syncInterval math (#3895) (016b611)

v90.2.0

17 Aug 19:17
cb9e0fe
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90.2.0 (2024-08-17)

Features

  • Examples: PlayerControllerBase with Reliable / Unreliable Derived Classes (#3889) (cb9e0fe)

v90.1.2

10 Aug 19:09
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90.1.2 (2024-08-10)

Bug Fixes

  • CharacterSelection Example: Separate SceneCamera script (#3888) (9064dab)