The Point Cloud Layer takes in points with 3d positions, normals and colors and renders them as spheres with a certain radius.
import DeckGL from '@deck.gl/react';
import {PointCloudLayer} from '@deck.gl/layers';
const App = ({data, viewport}) => {
/**
* Data format:
* [
* {position: [-122.4, 37.7, 12], normal: [-1, 0, 0], color: [255, 255, 0]},
* ...
* ]
*/
const layer = new PointCloudLayer({
id: 'point-cloud-layer',
data,
pickable: false,
coordinateSystem: COORDINATE_SYSTEM.METER_OFFSETS,
coordinateOrigin: [-122.4, 37.74],
radiusPixels: 4,
getPosition: d => d.position,
getNormal: d => d.normal,
getColor: d => d.color,
onHover: ({object, x, y}) => {
const tooltip = object.position.join(', ');
/* Update tooltip
http://deck.gl/#/documentation/developer-guide/adding-interactivity?section=example-display-a-tooltip-for-hovered-object
*/
}
});
return (<DeckGL {...viewport} layers={[layer]} />);
};
To install the dependencies from NPM:
npm install deck.gl
# or
npm install @deck.gl/core @deck.gl/layers
import {PointCloudLayer} from '@deck.gl/layers';
new PointCloudLayer({});
To use pre-bundled scripts:
<script src="https://unpkg.com/deck.gl@~7.0.0/dist.min.js"></script>
<!-- or -->
<script src="https://unpkg.com/@deck.gl/core@~7.0.0/dist.min.js"></script>
<script src="https://unpkg.com/@deck.gl/layers@~7.0.0/dist.min.js"></script>
new deck.PointCloudLayer({});
Inherits from all Base Layer properties.
- Default:
'pixels'
The units of the point size, one of 'meters'
, 'pixels'
. When zooming in and out, meter sizes scale with the base map, and pixel sizes remain the same on screen.
- Default:
10
Global radius of all points, in units specified by sizeUnits
(default pixels).
- Default:
new PhongMaterial()
This is an object that contains material props for lighting effect. Check PhongMaterial for more details.
getPosition
(Function, optional)
- Default:
object => object.position
Method called to retrieve the position of each object.
getNormal
(Function|Array, optional)
- Default:
[0, 0, 1]
The normal of each object, in [nx, ny, nz]
.
- If an array is provided, it is used as the normal for all objects.
- If a function is provided, it is called on each object to retrieve its normal.
getColor
(Function|Array, optional)
- Default:
[0, 0, 0, 255]
The rgba color of each object, in r, g, b, [a]
. Each component is in the 0-255 range.
- If an array is provided, it is used as the color for all objects.
- If a function is provided, it is called on each object to retrieve its color.