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feat(shadertools): Add fp16 utils (#2056)
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155
modules/shadertools/src/modules/math/fp16/fp16-utils.ts
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// luma.gl | ||
// SPDX-License-Identifier: MIT | ||
// Copyright (c) vis.gl contributors | ||
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// Forked from THREE.js under MIT license | ||
// Fast Half Float Conversions, http://www.fox-toolkit.org/ftp/fasthalffloatconversion.pdf | ||
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import {clamp} from '@math.gl/core'; | ||
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/** Pre-calculated tables for float16 conversion */ | ||
type Float16Tables = { | ||
// float32 to float16 helpers | ||
baseTable: Uint32Array; | ||
shiftTable: Uint32Array; | ||
// float16 to float32 helpers | ||
mantissaTable: Uint32Array; | ||
exponentTable: Uint32Array; | ||
offsetTable: Uint32Array; | ||
}; | ||
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/** */ | ||
let float16Tables: Float16Tables | null = null; | ||
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/** Storage that can be viewed both as float and integer */ | ||
const buffer = new ArrayBuffer(4); | ||
const floatView = new Float32Array(buffer); | ||
const uint32View = new Uint32Array(buffer); | ||
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/** | ||
* float32 to float16 | ||
* @param val | ||
* @returns | ||
*/ | ||
export function toHalfFloat(val: number): number { | ||
float16Tables ||= generateFloat16Tables(); | ||
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// if ( Math.abs( val ) > 65504 ) console.warn( 'toHalfFloat(): Value out of range.' ); | ||
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val = clamp(val, -65504, 65504); | ||
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floatView[0] = val; | ||
const f = uint32View[0]; | ||
const e = (f >> 23) & 0x1ff; | ||
return float16Tables.baseTable[e] + ((f & 0x007fffff) >> float16Tables.shiftTable[e]); | ||
} | ||
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/** | ||
* float16 to float32 | ||
* @param val | ||
* @returns | ||
*/ | ||
export function fromHalfFloat(val: number): number { | ||
float16Tables ||= generateFloat16Tables(); | ||
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const m = val >> 10; | ||
uint32View[0] = | ||
float16Tables.mantissaTable[float16Tables.offsetTable[m] + (val & 0x3ff)] + | ||
float16Tables.exponentTable[m]; | ||
return floatView[0]; | ||
} | ||
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function generateFloat16Tables(): Float16Tables { | ||
// float32 to float16 helpers | ||
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const baseTable = new Uint32Array(512); | ||
const shiftTable = new Uint32Array(512); | ||
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for (let i = 0; i < 256; ++i) { | ||
const e = i - 127; | ||
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// very small number (0, -0) | ||
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if (e < -27) { | ||
baseTable[i] = 0x0000; | ||
baseTable[i | 0x100] = 0x8000; | ||
shiftTable[i] = 24; | ||
shiftTable[i | 0x100] = 24; | ||
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// small number (denorm) | ||
} else if (e < -14) { | ||
baseTable[i] = 0x0400 >> (-e - 14); | ||
baseTable[i | 0x100] = (0x0400 >> (-e - 14)) | 0x8000; | ||
shiftTable[i] = -e - 1; | ||
shiftTable[i | 0x100] = -e - 1; | ||
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// normal number | ||
} else if (e <= 15) { | ||
baseTable[i] = (e + 15) << 10; | ||
baseTable[i | 0x100] = ((e + 15) << 10) | 0x8000; | ||
shiftTable[i] = 13; | ||
shiftTable[i | 0x100] = 13; | ||
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// large number (Infinity, -Infinity) | ||
} else if (e < 128) { | ||
baseTable[i] = 0x7c00; | ||
baseTable[i | 0x100] = 0xfc00; | ||
shiftTable[i] = 24; | ||
shiftTable[i | 0x100] = 24; | ||
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// stay (NaN, Infinity, -Infinity) | ||
} else { | ||
baseTable[i] = 0x7c00; | ||
baseTable[i | 0x100] = 0xfc00; | ||
shiftTable[i] = 13; | ||
shiftTable[i | 0x100] = 13; | ||
} | ||
} | ||
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// float16 to float32 helpers | ||
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const mantissaTable = new Uint32Array(2048); | ||
const exponentTable = new Uint32Array(64); | ||
const offsetTable = new Uint32Array(64); | ||
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for (let i = 1; i < 1024; ++i) { | ||
let m = i << 13; // zero pad mantissa bits | ||
let e = 0; // zero exponent | ||
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// normalized | ||
while ((m & 0x00800000) === 0) { | ||
m <<= 1; | ||
e -= 0x00800000; // decrement exponent | ||
} | ||
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m &= ~0x00800000; // clear leading 1 bit | ||
e += 0x38800000; // adjust bias | ||
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mantissaTable[i] = m | e; | ||
} | ||
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for (let i = 1024; i < 2048; ++i) { | ||
mantissaTable[i] = 0x38000000 + ((i - 1024) << 13); | ||
} | ||
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for (let i = 1; i < 31; ++i) { | ||
exponentTable[i] = i << 23; | ||
} | ||
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exponentTable[31] = 0x47800000; | ||
exponentTable[32] = 0x80000000; | ||
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for (let i = 33; i < 63; ++i) { | ||
exponentTable[i] = 0x80000000 + ((i - 32) << 23); | ||
} | ||
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exponentTable[63] = 0xc7800000; | ||
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for (let i = 1; i < 64; ++i) { | ||
if (i !== 32) { | ||
offsetTable[i] = 1024; | ||
} | ||
} | ||
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return {baseTable, shiftTable, mantissaTable, exponentTable, offsetTable}; | ||
} |
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// luma.gl | ||
// SPDX-License-Identifier: MIT | ||
// Copyright (c) vis.gl contributors | ||
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// Forked from THREE.js under MIT license | ||
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import test from 'tape-promise/tape'; | ||
import {toHalfFloat, fromHalfFloat} from '@luma.gl/shadertools'; | ||
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test('fp16#toHalfFloat', t => { | ||
t.ok(toHalfFloat(0) === 0, 'Passed!'); | ||
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// surpress the following console message during testing | ||
// THREE.toHalfFloat(): Value out of range. | ||
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t.ok(toHalfFloat(100000) === 31743, 'Passed!'); | ||
t.ok(toHalfFloat(-100000) === 64511, 'Passed!'); | ||
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t.ok(toHalfFloat(65504) === 31743, 'Passed!'); | ||
t.ok(toHalfFloat(-65504) === 64511, 'Passed!'); | ||
t.ok(toHalfFloat(Math.PI) === 16968, 'Passed!'); | ||
t.ok(toHalfFloat(-Math.PI) === 49736, 'Passed!'); | ||
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t.end(); | ||
}); | ||
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test('fp16#fromHalfFloat', t => { | ||
t.ok(fromHalfFloat(0) === 0, 'Passed!'); | ||
t.ok(fromHalfFloat(31744) === Infinity, 'Passed!'); | ||
t.ok(fromHalfFloat(64512) === -Infinity, 'Passed!'); | ||
t.ok(fromHalfFloat(31743) === 65504, 'Passed!'); | ||
t.ok(fromHalfFloat(64511) === -65504, 'Passed!'); | ||
t.ok(fromHalfFloat(16968) === 3.140625, 'Passed!'); | ||
t.ok(fromHalfFloat(49736) === -3.140625, 'Passed!'); | ||
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t.end(); | ||
}); |
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