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JavaScript & CSS3 game prototypes

branch: gh-pages
Octocat-spinner-32 character template for particles September 02, 2011
Octocat-spinner-32 common position rain September 02, 2011
Octocat-spinner-32 parallax-forest y u no work git March 17, 2012
Octocat-spinner-32 rain arms fall inward September 03, 2011
Octocat-spinner-32 .gitignore .gitignore .DS_Store August 27, 2011
Octocat-spinner-32 Readme.md docs March 17, 2012
Octocat-spinner-32 index.html y u no work git March 17, 2012
Readme.md

Game Prototypes

A collection (currently three) of game prototypes built with "html 5" technologies. Read more in this blog post.

Character

This prototype consists of a character with some crude CSS animation, as well as looking at the cursor. Using CSS transitions on the eyes they move smooth like you might expect. When the character is idle he'll look at the cat (just because).

The birds have some lame randomization to simulate flying to/from the foreground, and across the scene. Same with the cat, he just walks around at random.

The hills display slight parallax displacement, however I made it very tame for now as I forgot that my images are transparent so the hills overlay and look all messed up.

You can also include tool.js allowing you to position assets.

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