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import battery file doesn't work #251

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bluekittyyoyo opened this issue Jun 10, 2018 · 16 comments
Closed

import battery file doesn't work #251

bluekittyyoyo opened this issue Jun 10, 2018 · 16 comments

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@bluekittyyoyo
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bluekittyyoyo commented Jun 10, 2018

Expected behavior

Load a saved game that was created by a different emulator

Actual behavior

It is as if nothing happened; game immediately returns to whatever was previously happening in the emulator

Steps to reproduce the behavior

Open game. File>Import>Battery File. Choose the .sav file. Click okay when asked if you want to continue.

ROM details

Pokemon FireRed, GBA. I have no other games.

Build details

Windows 7

Other Details

The .sav file I am trying to import was created by the No$GBA emulator. I have placed the file in several different folder locations including the same folder that the VBA files are in, but no such luck.

@ghost
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ghost commented Jun 10, 2018

works fine here. imported save file from standalone mednafen. No$GBA must be using its own save format thats incompatible. can you upload nogba's savefile so i can take a look?

@bluekittyyoyo
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I hope this zip file works; github doesn't support the .SAV
1695 - Pokemon - Fire Red Version (E).zip

@ghost
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ghost commented Jun 10, 2018 via email

@bluekittyyoyo
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Yeah, I've looked at several tutorials/threads that said that. I believe I changed that setting and converted the file, but I definitely could have screwed something up so I will try again

@bluekittyyoyo
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I tried converting the file again and no such luck

@ghost
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ghost commented Jun 10, 2018

ok tested nogba in my crappy windows machine, and sadly the latest version doesnt seem to have a way to save in raw format. nogba still using its own save format so this cant be used in vbam sadly.

@bluekittyyoyo
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From reading other forums, I think you can change it to save in raw format by opening the .ini file (after saving preferences) and then change "SAV/SNA File Format == Compressed" to "Uncompressed"

@ghost
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ghost commented Jun 10, 2018 via email

@ghost
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ghost commented Jun 11, 2018

1695 - Pokemon - Fire Red Version (E).zip

ok, i dont have the (E) version of this game, but the savefile seems to work with my (U) version so this probably will work now.

untitled

@bluekittyyoyo
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Works like a charm, thanks so much! For future reference, what did you do to change the file? I have some friends also want to change from nogba to vba-m.

@ghost
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ghost commented Jun 11, 2018 via email

@bluekittyyoyo
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Awesome, thanks!

@ghost
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ghost commented Jun 11, 2018

wierd.. image did not show up there....

11111

@ghost
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ghost commented Jan 11, 2020

I had this same problem on rpi3 (ive compiled master and it does work amazingly under mesa)
the savs are from tgb dual, and are the exact same size than the ones made by visualboyadvance...

@rkitover
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@denisfa I think we should implement automatic nogba save file import. What do you think? The deleted user gave us the full algorithm for this, so it should be very straightforward to implement.

@Squall-Leonhart
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trouble is, nogba is creating the wrong format files for things like Eeprom

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3 participants