Can't walk down with analog stick on Dinput controller when using joybus connection to Dolphin emulator #400
Holding the stick downward will make character walk down.
Character only turns himself to face down, doesn't walk.
Steps to reproduce the behavior
Which games are affected by the issue (please state if GBA or GB game):
Which games, if any, are NOT affected by the issue (please state if GBA or GB game):
Video driver (simple, opengl): OpenGL
Sound driver (directsound, xaudio, openal, SDL): SDL
Operating System: Windows 10 Pro 64-Bit 1803
If relevant, the joystick you are using and the drivers you are using for it:
Instead of ignoring the initial state of axes, which I did to make triggers work on the 360 controller, set the initial previous value to the initial state instead. This fixes the original problem without breaking analog stick movement. Signed-off-by: Rafael Kitover <firstname.lastname@example.org>