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feat: added ios folder for xcode cloud
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vitalyiegorov committed May 27, 2023
1 parent 768b23d commit 25f1ce2
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4 changes: 0 additions & 4 deletions .gitignore
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Expand Up @@ -29,7 +29,3 @@ web-build/

# TypeScript
*.tsbuildinfo

# Expo
ios
android
30 changes: 30 additions & 0 deletions ios/.gitignore
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# OSX
#
.DS_Store

# Xcode
#
build/
*.pbxuser
!default.pbxuser
*.mode1v3
!default.mode1v3
*.mode2v3
!default.mode2v3
*.perspectivev3
!default.perspectivev3
xcuserdata
*.xccheckout
*.moved-aside
DerivedData
*.hmap
*.ipa
*.xcuserstate
project.xcworkspace
.xcode.env.local

# Bundle artifacts
*.jsbundle

# CocoaPods
/Pods/
11 changes: 11 additions & 0 deletions ios/.xcode.env
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# This `.xcode.env` file is versioned and is used to source the environment
# used when running script phases inside Xcode.
# To customize your local environment, you can create an `.xcode.env.local`
# file that is not versioned.

# NODE_BINARY variable contains the PATH to the node executable.
#
# Customize the NODE_BINARY variable here.
# For example, to use nvm with brew, add the following line
# . "$(brew --prefix nvm)/nvm.sh" --no-use
export NODE_BINARY=$(command -v node)
90 changes: 90 additions & 0 deletions ios/Podfile
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require File.join(File.dirname(`node --print "require.resolve('expo/package.json')"`), "scripts/autolinking")
require File.join(File.dirname(`node --print "require.resolve('react-native/package.json')"`), "scripts/react_native_pods")
require File.join(File.dirname(`node --print "require.resolve('@react-native-community/cli-platform-ios/package.json')"`), "native_modules")

require 'json'
podfile_properties = JSON.parse(File.read(File.join(__dir__, 'Podfile.properties.json'))) rescue {}

ENV['RCT_NEW_ARCH_ENABLED'] = podfile_properties['newArchEnabled'] == 'true' ? '1' : '0'
ENV['EX_DEV_CLIENT_NETWORK_INSPECTOR'] = '1' if podfile_properties['EX_DEV_CLIENT_NETWORK_INSPECTOR'] == 'true'

platform :ios, podfile_properties['ios.deploymentTarget'] || '13.0'
install! 'cocoapods',
:deterministic_uuids => false

prepare_react_native_project!

# If you are using a `react-native-flipper` your iOS build will fail when `NO_FLIPPER=1` is set.
# because `react-native-flipper` depends on (FlipperKit,...), which will be excluded. To fix this,
# you can also exclude `react-native-flipper` in `react-native.config.js`
#
# ```js
# module.exports = {
# dependencies: {
# ...(process.env.NO_FLIPPER ? { 'react-native-flipper': { platforms: { ios: null } } } : {}),
# }
# }
# ```
flipper_config = FlipperConfiguration.disabled
if ENV['NO_FLIPPER'] == '1' then
# Explicitly disabled through environment variables
flipper_config = FlipperConfiguration.disabled
elsif podfile_properties.key?('ios.flipper') then
# Configure Flipper in Podfile.properties.json
if podfile_properties['ios.flipper'] == 'true' then
flipper_config = FlipperConfiguration.enabled(["Debug", "Release"])
elsif podfile_properties['ios.flipper'] != 'false' then
flipper_config = FlipperConfiguration.enabled(["Debug", "Release"], { 'Flipper' => podfile_properties['ios.flipper'] })
end
end

target 'suuudokuuu' do
use_expo_modules!
config = use_native_modules!

use_frameworks! :linkage => podfile_properties['ios.useFrameworks'].to_sym if podfile_properties['ios.useFrameworks']
use_frameworks! :linkage => ENV['USE_FRAMEWORKS'].to_sym if ENV['USE_FRAMEWORKS']

# Flags change depending on the env values.
flags = get_default_flags()

use_react_native!(
:path => config[:reactNativePath],
:hermes_enabled => podfile_properties['expo.jsEngine'] == nil || podfile_properties['expo.jsEngine'] == 'hermes',
:fabric_enabled => flags[:fabric_enabled],
# An absolute path to your application root.
:app_path => "#{Pod::Config.instance.installation_root}/..",
# Note that if you have use_frameworks! enabled, Flipper will not work if enabled
:flipper_configuration => flipper_config
)

post_install do |installer|
react_native_post_install(
installer,
config[:reactNativePath],
# Set `mac_catalyst_enabled` to `true` in order to apply patches
# necessary for Mac Catalyst builds
:mac_catalyst_enabled => false
)
__apply_Xcode_12_5_M1_post_install_workaround(installer)

# This is necessary for Xcode 14, because it signs resource bundles by default
# when building for devices.
installer.target_installation_results.pod_target_installation_results
.each do |pod_name, target_installation_result|
target_installation_result.resource_bundle_targets.each do |resource_bundle_target|
resource_bundle_target.build_configurations.each do |config|
config.build_settings['CODE_SIGNING_ALLOWED'] = 'NO'
end
end
end
end

post_integrate do |installer|
begin
expo_patch_react_imports!(installer)
rescue => e
Pod::UI.warn e
end
end
end

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