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GamepadSupport.js
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GamepadSupport.js
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(function (exports) {
var GamepadSupport = function () {
window.addEventListener('MozGamepadConnected', this.onGamepadConnect, false);
window.addEventListener('MozGamepadDisconnected', this.onGamepadDisconnect, false);
this.prevRawGamepadTypes = []
};
/**
* Enable gamepad support if available
*/
GamepadSupport.prototype.checkGamepadSupport = function () {
if (Modernizr.gamepads) {
var rawGamepads =
(navigator.webkitGetGamepads && navigator.webkitGetGamepads()) || navigator.webkitGamepads;
if (rawGamepads) {
this.GAMEPADS = [];
if (typeof rawGamepads[i] != this.prevRawGamepadTypes[i]) {
//this.dispatchEvent('gamepadConnected');
//console.log('gamepadConnected');
for (var i = 0; i < rawGamepads.length; i++) {
if (rawGamepads[i]) {
this.GAMEPADS.push(rawGamepads[i]);
}
}
}
}
}
};
/**
* onGamepadConnect
* @type {Function}
*/
GamepadSupport.prototype.onGamepadConnect = function (event) {
this.dispatchEvent('gamepadConnected');
this.GAMEPADS.push(event.gamepad);
};
/**
* onGamepadConnect
* @param event
*/
GamepadSupport.prototype.onGamepadDisconnect = function (event) {
for (var i in this.GAMEPADS) {
if (this.GAMEPADS[i].index == event.gamepad.index) {
this.GAMEPADS.splice(i, 1);
break;
}
}
//console.log('gamepadDisconnected');
//this.dispatchEvent('gamepadDisconnected');
};
exports.GamepadSupport = GamepadSupport;
})(window);