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meow
23 y.o / Designer & Developer #web #js #ts #react #threejs #webgl #glsl #unity #csharp #hlsl
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unity-light-pbr-imitation
unity-light-pbr-imitation PublicLight & PBR shading imitation system for Unity
ShaderLab 2
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unity-shaders
unity-shaders PublicMy own experience in shader writing: vertex-fragment HLSL shaders supported on any render-pipeline
ShaderLab 1
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unity-audio-height-map-visualizer
unity-audio-height-map-visualizer PublicAudio visualization like height map of whole audiotrack
C# 1
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