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Overall description of the new feature:
1) client-prediction-errors: it seems that the parts of the opponent's body
displayed in console you appear to hit are predicted clientside, and that
prediction seems to fail here and then, since the console-messages the
opponent recieves, tells about different body-parts (e.g. my console said,
i hit 3 times legs and one time stomache -- and the enemy's console said 3
times stomache and one time leg) - i guess the
server sees what the wounded enemy gets displayed
2) probably unlagged-code didn't get implemented properly
3) Unlagged source must be added to third-party directory in source code!
4) Total review of implementatino according to Unllaged documentation is
required!
Variables to control the new feature:
cg_drawSGbboxes <0/1> CHEAT
Which game parts are involved:
binary?
No
game?
Yes
cgame?
Yes
ui?
No
media?
No
Original issue reported on code.google.com by igorpana...@gmail.com on 23 Aug 2009 at 7:07
The text was updated successfully, but these errors were encountered:
Original issue reported on code.google.com by
igorpana...@gmail.com
on 23 Aug 2009 at 7:07The text was updated successfully, but these errors were encountered: