You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
In an embedded session usecase, gamescope does the same thing as steamcompmgr, but with less extra copies and latency:
It's getting game frames through Wayland by way of Xwayland, so there's no copy within X itself before it gets the frame.
It can use DRM/KMS to directly flip game frames to the screen, even when stretching or when notifications are up, removing another copy.
When it does need to composite with the GPU, it does so with async Vulkan compute, meaning you get to see your frame quick even if the game already has the GPU busy with the next frame.
It also runs on top of a regular desktop, the 'nested' usecase steamcompmgr didn't support.
Because the game is running in its own personal Xwayland sandbox desktop, it can't interfere with your desktop and your desktop can't interfere with it.
You can spoof a virtual screen with a desired resolution and refresh rate as the only thing the game sees, and control/resize the output as needed. This can be useful in exotic display configurations like ultrawide or multi-monitor setups that involve rotation.
It runs on Mesa + AMD or Intel, and could be made to run on other Mesa/DRM drivers with minimal work. AMD requires Mesa 20.3+, Intel requires Mesa 21.2+. For NVIDIA's proprietary driver, version 515.43.04+ is required (make sure the nvidia-drm.modeset=1 kernel parameter is set).
If running RadeonSI clients with older cards (GFX8 and below), currently have to set R600_DEBUG=nodcc, or corruption will be observed until the stack picks up DRM modifiers support.
Does the requested package meet the package requirements?
System, Compiled
Is the requested package released?
Yes
The text was updated successfully, but these errors were encountered:
I may start working on this soon, but I'd like to use this program to run certain programs in isolation from my main system; or games with HDR on an X11 session.
I also think this would be used by many other Void users and would be attractive for the platform to have in general.
Package name
gamescope
Package homepage
https://github.com/ValveSoftware/gamescope
Description
In an embedded session usecase, gamescope does the same thing as steamcompmgr, but with less extra copies and latency:
It also runs on top of a regular desktop, the 'nested' usecase steamcompmgr didn't support.
It runs on Mesa + AMD or Intel, and could be made to run on other Mesa/DRM drivers with minimal work. AMD requires Mesa 20.3+, Intel requires Mesa 21.2+. For NVIDIA's proprietary driver, version 515.43.04+ is required (make sure the nvidia-drm.modeset=1 kernel parameter is set).
If running RadeonSI clients with older cards (GFX8 and below), currently have to set R600_DEBUG=nodcc, or corruption will be observed until the stack picks up DRM modifiers support.
Does the requested package meet the package requirements?
System, Compiled
Is the requested package released?
Yes
The text was updated successfully, but these errors were encountered: