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Adopt
LuaJIT with aarch64* causes PIE breakage; disable use of
LuaJIT for aarc64* due to CMakeLists.txt setting here:
https://github.com/minetest/minetest/blob/97aefe9b81414fa560d1ff37a3060266ac9735a9/src/CMakeLists.txt#L755
If we remove that line, seems we will have issue
minetest/minetest#10220
When LuaJIT isn't found, it uses bundled Lua
According to minetest/minetest#9367 disabling LuaJIT allowed them to run the game fine as well.
Upstream PR that added linker flag to fix issues minetest/minetest#9614