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PulseEffects5 #29638
PulseEffects5 #29638
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This looks like a reasonable path forward. |
Could you please add an |
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thanks, I also made pulseeffects-legacy conflict with pulseeffects |
It looks like pulseeffects5 won't launch without |
@GameWizard5000 thanks for the find. Should be good to merge once that's fixed. |
@paper42 if you could mention in the commit for |
pulseeffects-legacy is a version of pulseeffects before 5.0.0 which still supports pulseaudio
@ericonr @GameWizard5000 thank you both for your finds, they should be fixed now. I also reworded INSTALL.msg a bit, so hopefully it's a bit better now. |
Closes: void-linux#29638 [via git-merge-pr]
Closes: void-linux#29638 [via git-merge-pr]
Closes: void-linux#29638 [via git-merge-pr]
General
Have the results of the proposed changes been tested?
PulseEffects 5 only supports PipeWire, so I made a new package
pulseeffects-legacy
which will stay on the PulseEffects 4. This approach is similar to what other distributions have done. I also added an install message to pulseeffects to let users know about this change.related issue: #29006