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index.coffee
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index.coffee
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require('lib/setup')
require('lib/jquery_frame')
require('gfx')
testText = require('./phrases')
Spine = require('spine')
_ = require('lib/underscore')
Navigation = require('controllers/navigation')
Preview = require('controllers/preview')
Game = require('controllers/game')
Docs = require('controllers/docs')
Config = require('config')
IMAGE_HEIGHT = 100
IMAGE_MARGIN_TOP = 10
IMAGE_MARGIN_LEFT = 10
IMAGE_WIDTH = 130
isiPad = -> navigator.userAgent.match(/iPad/i) != null
# TODO:
# - Deselecting phrase by tapping somewhere else
class App extends Spine.Controller
events:
'tap .phrase': 'select'
'tap .image': 'open'
constructor: ->
super
@_fontSize = 25 # State
@knownWords = {}
# Modules
@navigation = new Navigation(app: @)
@game = new Game(app: @)
@main = $(".main")
@docs = new Docs(app: @)
@_buildCanvas() # Canvas
$("#logo").click => @_showDocs()
$.ajax "#{Config.server}/uploaded", complete: ({responseText}) =>
try
docs = JSON.parse(responseText)
catch error
return
names = _.keys(docs)
@_showDocs(docs)
_showDocs: (docs) ->
@_deselect()
@el.hide()
@game.hide()
@docs.show(docs)
_showContent: ->
@docs.hide()
@game.hide()
@el.show()
_buildCanvas: ->
@canvas = $("canvas").get(0)
$("canvas").attr(width: $(document).width(), height: $(document).height())
ctx = @canvas.getContext("2d")
ctx.fillStyle = "rgba(248, 248, 192, 0.35)"
@context = ctx
loadText: (text) ->
@_showContent()
text = text.replace /\.$/, ''
text = text.replace ',', ''
phrases = text.split /[\.\?]{1}\s*/
@el.empty()
for phrase in phrases
phrase = phrase + ". "
el = $("<span class='phrase' />").text(phrase)
@append el
# Selecting
# ---------------------------------------------------------------------------
select: (e) ->
@_deselect()
phrase = $(e.currentTarget)
text = phrase.text()
text = text.replace '\n', ' '
@_hilight(phrase)
key = text.replace(/\s+/g, '-')
# Try to find the phrase in local storage
if localStorage[key]
words = JSON.parse(localStorage[key])
@_showWords(phrase, words)
else
$("#loading").show()
$.ajax "#{Config.server}/phrase/#{text}", complete: ({responseText}) =>
$("#loading").hide()
try
words = JSON.parse(responseText)
catch error
alert 'Cannot connect!'
return
localStorage[key] = JSON.stringify(words)
@_showWords(phrase, words)
_showWords: (phrase, words) ->
text = phrase.text()
for word, url of words
wordReg = new RegExp("(#{word})", "gi")
text = text.replace wordReg, '<span class="hilight">$1</span>'
phrase.html(text)
hilights = @_hilightsDict(phrase)
for hilightName, hilight of hilights
url = words[hilightName.toLowerCase()]
hilight.data('imageURL', url)
@knownWords[hilightName] = hilight.data()
@_images(phrase, hilights)
# @_saveKnownWords()
_hilightsDict: (phrase) ->
hilights = {}
for hilight in phrase.find("span.hilight")
hilight = $(hilight)
hilights[hilight.text()] = hilight
hilights
_hilight: (phrase) ->
@el.find('.phrase').removeClass('selected')
phrase.addClass("selected")
$("body").addClass("selected")
_deselect: =>
@_closeCurrent()
$("body").removeClass("selected")
phrases = @$(".phrase")
# $(".hilight").detach()
for phrase in phrases
phrase = $(phrase)
phrase.html(phrase.text())
@$(".image").remove()
@_clearCanvas()
_clearCanvas: ->
@context.clearRect(0, 0, @canvas.width, @canvas.height)
# Showing images
# ---------------------------------------------------------------------------
_images: (phrase, hilights) ->
phraseFrame = phrase.frame()
edges = @_allEdges(phrase, hilights)
balancedEdges = @_balanceEdges(edges)
@_clearCanvas()
$(@canvas).gfx(opacity: 0, {duration: 0, queue: false})
@_imagesAdded = 0
topOffset = phraseFrame.top - (IMAGE_HEIGHT + IMAGE_MARGIN_TOP)
@_addHorizontalImages(hilights, balancedEdges.top, topOffset, 'top')
bottomOffset = (phraseFrame.top+phraseFrame.height) + IMAGE_MARGIN_TOP
@_addHorizontalImages(hilights, balancedEdges.bottom, bottomOffset, 'bottom')
leftOffset = phraseFrame.left - (IMAGE_WIDTH + IMAGE_MARGIN_LEFT)
@_addVerticalImages(hilights, balancedEdges.left, leftOffset, 'left')
rightOffset = (phraseFrame.left+phraseFrame.width) + IMAGE_MARGIN_LEFT
@_addVerticalImages(hilights, balancedEdges.right, rightOffset, 'right')
setTimeout ->
$(@canvas).gfx({opacity: 1}, {duration: 1000, queue: false})
, 1000
_addHorizontalImages: (hilights, selectedHilights, offset, direction) ->
parsedHilights = []
for hilightName in selectedHilights
hilight = hilights[hilightName]
left = hilight.frame().left
left -= (IMAGE_WIDTH - hilight.frame().width)/2
hilight.data('imagePosition', {left: left, top: offset})
hilight.data('direction', direction)
parsedHilights.push(hilight)
@_shiftImages(parsedHilights, 'left', IMAGE_WIDTH+IMAGE_MARGIN_LEFT)
@_addImages(parsedHilights)
_addVerticalImages: (hilights, selectedHilights, offset, direction) ->
parsedHilights = []
for hilightName in selectedHilights
hilight = hilights[hilightName]
top = hilight.frame().top
top -= (IMAGE_HEIGHT - hilight.frame().height)/2
hilight.data('imagePosition', {left: offset, top: top})
hilight.data('direction', direction)
parsedHilights.push(hilight)
@_shiftImages(parsedHilights, 'top', IMAGE_HEIGHT+IMAGE_MARGIN_TOP)
@_addImages(parsedHilights)
_shiftImages: (hilights, axis, size) ->
hilights.sort (a, b) ->
aPos = a.data('imagePosition')
bPos = b.data('imagePosition')
return -1 if aPos[axis] < bPos[axis]
return 1 if aPos[axis] > bPos[axis]
0
@_shiftImagesArray(hilights, axis, size)
_shiftImagesArray: (hilights, axis, size) ->
last = _.first(hilights)
for hilight, i in hilights
continue if i == 0
continue unless last
lastImage = last.data('imagePosition')
currentImage = hilight.data('imagePosition')
overlap = currentImage[axis] - (lastImage[axis]+size)
if overlap < 0
half = Math.abs(overlap)/2
lastImage[axis] -= half
currentImage[axis] += half
last.data('imagePosition', lastImage)
hilight.data('imagePosition', currentImage)
last = hilight
_addImages: (hilights) ->
for hilight in hilights
direction = hilight.data('direction')
position = hilight.data('imagePosition')
@_addGlow(hilight, position.left, position.top, direction)
@_addImage(hilight, position.left, position.top, direction)
_addImage: (hilight, left, top, direction) ->
item = $("<div />").addClass('image')
item.data('hilight', hilight)
urls = hilight.data('imageURL')
url = "#{Config.assets}/" + _.first(urls)
image = $("<img />").addClass('thumbnail').attr('src', url).attr('width', '130').attr('height', '100').appendTo(item)
item.css(left: left, top: top)
props = {}
distance = 75
duration = 300
delay = 200
if direction == 'left'
props.translateX = "#{distance}px"
else if direction == 'right'
props.translateX = "-#{distance}px"
else if direction == 'top'
props.translateY = "#{distance}px"
else if direction == 'bottom'
props.translateY = "-#{distance}px"
if isiPad()
delete props.translateY
delete props.translateX
props.opacity = 0
props.scale = 0.5
item.gfx(props, {duration: 1})
@append item
item.delay(@_imagesAdded * delay)
item.gfx({opacity: 1, scale: 1, translateX: "0px", translateY: "0px"}, {duration: duration})
@_imagesAdded += 1
# Drawing glow
# ---------------------------------------------------------------------------
_addGlow: (hilight, left, top, direction) ->
frame = hilight.frame()
imageFrame = {left: left, top: top, width: IMAGE_WIDTH, height: IMAGE_HEIGHT}
if direction == 'top'
topLeft = {x: imageFrame.left, y: imageFrame.top+IMAGE_HEIGHT}
topRight = {x: imageFrame.left+IMAGE_WIDTH, y: imageFrame.top+IMAGE_HEIGHT}
bottomLeft = {x: frame.left, y: frame.top}
bottomRight = {x: frame.left+frame.width, y: frame.top}
else if direction == 'bottom'
topLeft = {x: imageFrame.left, y: imageFrame.top}
topRight = {x: imageFrame.left+IMAGE_WIDTH, y: imageFrame.top}
bottomLeft = {x: frame.left, y: frame.top+frame.height}
bottomRight = {x: frame.left+frame.width, y: frame.top+frame.height}
else if direction == 'left'
topLeft = {x: imageFrame.left+IMAGE_WIDTH, y: imageFrame.top}
topRight = {x: imageFrame.left+IMAGE_WIDTH, y: imageFrame.top+IMAGE_HEIGHT}
bottomLeft = {x: frame.left, y: frame.top}
bottomRight = {x: frame.left, y: frame.top+frame.height}
else if direction == 'right'
topLeft = {x: imageFrame.left, y: imageFrame.top}
topRight = {x: imageFrame.left, y: imageFrame.top+IMAGE_HEIGHT}
bottomLeft = {x: frame.left+frame.width, y: frame.top}
bottomRight = {x: frame.left+frame.width, y: frame.top+frame.height}
else
return
@context.beginPath();
@context.moveTo(topLeft.x, topLeft.y);
@context.lineTo(topRight.x, topRight.y);
@context.lineTo(bottomRight.x, bottomRight.y);
@context.lineTo(bottomLeft.x, bottomLeft.y);
@context.closePath();
@context.fill();
# Distributing meawords to edges
# ---------------------------------------------------------------------------
_allEdges: (phrase, hilights) ->
edges = {}
phraseFrame = phrase.frame()
for hilightName, hilight of hilights
# Find the closest edge of it
hilight = $(hilight)
frame = hilight.frame()
edges[hilightName] = @_edges(phraseFrame, frame)
edges
_balanceEdges: (edges) ->
balancedEdges = {left: [], right: [], top: [], bottom: []}
while !_.isEmpty(edges)
for edge, items of balancedEdges
hilightName = @_hilightForEdge(edges, edge)
continue unless hilightName
balancedEdges[edge].push(hilightName)
delete edges[hilightName]
balancedEdges
_hilightForEdge: (hilightsByEdges, edge) ->
for hilightName, edges of hilightsByEdges
if _.include edges, edge
return hilightName
null
_edges: (phraseFrame, frame) ->
distance = @_edgeDistances(phraseFrame, frame)
min_distance = distance.top
for edge, dist of distance
min_distance = dist if dist < min_distance
edges = []
for edge, dist of distance
edges.push(edge) if dist == min_distance
edges
_edgeDistances: (phraseFrame, frame) ->
distance =
top: Math.abs(phraseFrame.top - frame.top)
left: Math.abs(phraseFrame.left - frame.left)
bottom: Math.abs((phraseFrame.top+phraseFrame.height) - (frame.top+frame.height))
right: Math.abs((phraseFrame.left+phraseFrame.width) - (frame.left+frame.width))
distance
# Opening images
# ---------------------------------------------------------------------------
open: (e) ->
image = $(e.currentTarget)
if image.hasClass('open')
# @_close(image)
else
@_open(image)
_open: (image) ->
return if @_currentImage == image
@_close(@_currentImage) if @_currentImage
@_currentImage = image
image.addClass('open')
original = image.offset()
image.data 'originalOffset', original
width = IMAGE_WIDTH*4
height = IMAGE_HEIGHT*4
windowWidth = $(window).width()
windowHeight = $(window).height()
left = windowWidth/2 - width/2;
top = windowHeight/2 - height/2;
top += $(document).scrollTop()
preview = new Preview(image: image, left: left, top: top, width: width, height: height)
preview.didClose = @_close
@append preview
showPreview = -> preview.show()
translateX = (left-original.left)/4
translateY = (top-original.top)/4
image.gfx({scale: 4, translateX: "#{translateX}px", translateY: "#{translateY}px"}, {duration: 400, complete: showPreview, easing: 'linear'})
_close: (image) =>
image.removeClass('open')
console.log 'closing', image
original = image.data('originalOffset')
image.gfx({scale: 1, left: original.left, top: original.top}, {duration: 400})
$(".preview").remove()
@_currentImage = null
_closeCurrent: ->
@_close(@_currentImage) if @_currentImage
# Adjusting font size
# ---------------------------------------------------------------------------
smaller: ->
@_fontSize -= 1
@_applyFontSize()
larger: ->
@_fontSize += 1
@_applyFontSize()
_applyFontSize: ->
@_deselect()
$("#content").css({fontSize: "#{@_fontSize}px"})
# Playing the game
# ---------------------------------------------------------------------------
showGame: =>
@_deselect()
return if _.isEmpty(@knownWords)
@el.toggle()
@game.toggle()
@game.start()
# Handling file upload
# ---------------------------------------------------------------------------
showFile: (data) ->
@_deselect()
@loadText(data)
module.exports = App