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No longer visible from back #11

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deathcap opened this issue Feb 17, 2015 · 1 comment
Closed

No longer visible from back #11

deathcap opened this issue Feb 17, 2015 · 1 comment
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@deathcap
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Since voxel-webview 0.2.0, the webview is now invisible on the reverse side. With 0.1.0 (three.js-based), it showed as a mirror image, as expected.

(Testing on Chrome 40 (which has some CSS3D bugs, possibly related: deathcap/gl-css3d#3). May reproduce on Firefox as well, though difficult to test at the moment due to deathcap/gl-css3d#1 and deathcap/game-shell-fps-camera#7. Safari seems to have the best CSS3D implementation, but not easy to test it without deathcap/game-shell-fps-camera#8)

@deathcap
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screen shot 2015-02-20 at 11 57 16 pm

screen shot 2015-02-20 at 11 57 24 pm

deathcap added a commit that referenced this issue Feb 21, 2015
deathcap added a commit to voxel/voxelmetaverse that referenced this issue Feb 21, 2015
…el-outline, voxel-webview

voxel/voxel-wireframe@622d69c Change to use simple-3d-shader instead of a custom shader
voxel/voxel-wireframe@765f391 Move matrix scale/translation calculations to JavaScript from GLSL
voxel/voxel-chunkborder@2ebe312 Change to use simple-3d-shader
voxel/voxel-chunkborder@a7f3fde Use glslify instead of gl-shader
voxel/voxel-outline@3cdcee4 Throttle raycasting updates to 100 ms. Closes voxel/voxel-outline/issues/1
voxel/voxel-outline@84e65f9 Fix z-fighting fix. Closes voxel/voxel-outline/issues/5
voxel/voxel-outline@66a7111 Replace gl-matrix with the smaller gl-mat4 module
voxel/voxel-outline@3db3225 Another conversion to use simple-3d-shader
voxel/voxel-webview@a00b07d Update to gl-css3d ^0.2.0, fixes backface rendering. Closes voxel/voxel-webview/issues/11
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