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Entities aren't rendered correctly in litematica #355

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supsm opened this issue Dec 24, 2021 · 2 comments
Open

Entities aren't rendered correctly in litematica #355

supsm opened this issue Dec 24, 2021 · 2 comments

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@supsm
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supsm commented Dec 24, 2021

System Informatinon

  • Minecraft Version: 1.17.1
  • Canvas Version: 2230
  • Operating System: Windows 11
  • Graphics Card: Nvidia 1660 Ti

Other mods and versions installed

Too many to list, but with only litematica and canvas the bug still happens

How you triggered the behavior

  • start minecraft
  • create a litematica schematic that has an entity in it
  • place the schematic somewhere else (preferably a different world or dimension)

What you expected would happen

  • the entity would render properly

What actually happened

  • The entity is rendered on the hud or something
  • Here's why I say that:
    • the entity moves with the camera, always staying in the same place until the entity goes out of the screen
    • f1 makes the entity disappear

Logs and screenshots
2021-12-23_18 36 33
I'm a bit lazy and I don't want to record a video, but if you want I can do that

@supsm
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supsm commented Dec 24, 2021

It might be related to #327 and #314, as occasionally I see my player rendered in a similar fashion to this

@supsm
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supsm commented Dec 29, 2021

Here's an example of the player being rendered like that. I stay in the same place the whole time, and it does not disappear no matter where I move. (I'm in the tower)
2021-12-28_20 48 27

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