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blendshape が無になるバグ #1571

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merged 1 commit into from Mar 2, 2022

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ousttrue
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@ousttrue ousttrue commented Mar 2, 2022

#1554

主に VRM-0.X の Mesh import で発生(ImportMeshSharingVertexBuffer)
vrm-1.0 は別の経路(ImportMeshIndependentVertexBuffer)を通るので起きない。
UniVRM で作った glb はどっちもありうる?

@ousttrue ousttrue requested a review from Santarh March 2, 2022 07:35
{
var morphPositions = data.GetArrayFromAccessor<Vector3>(primTarget.POSITION);
blendShape.Positions.Capacity = morphPositions.Length;
for (var j = 0; j < blendShape.Positions.Count; ++j)
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zero

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ousttrue commented Mar 2, 2022

caused #1535 v0.96.0

@ousttrue ousttrue added importer bug Something isn't working labels Mar 2, 2022
@ousttrue ousttrue merged commit 28d5ceb into vrm-c:master Mar 2, 2022
@ousttrue ousttrue deleted the fix/blendshape_loader branch January 24, 2024 06:11
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