Unity 2022.2以降のScriptedImporterEditor.ResetValues()のObsolete警告が出るのに対応 #2090
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Unity 2022.2以降のバージョンでScriptedImporterEditor.ResetValues()がObsoleteになり、代わりにDiscardChanges()の利用が推奨されるようになりました。 UniGLTF.RemapScriptedImporterEditorBaseがResetValues()を利用しており、それにより、次のような警告を発生させていました。
オーバーライドされたResetValuesにもObsoleteを付与することで、警告が抑制されるようになりました。
また、移行先として推奨されているDiscardChanges()の実装も行いました。