Add ReplaceResource
Method to RuntimeGltfInstance
#2131
Merged
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This PR introduces the
ReplaceResource
method to theRuntimeGltfInstance
class. This enables resource replacement of Textures, Materials, AnimationClips, and Meshes. The old resource is destroyed after replacement.In our project we integrated UniVRM for handling VRM imports. In a recent optimization effort we encountered the need to downscale the textures of imported VRMs during runtime. However we ran into issues regarding UniGLTF as the
RuntimeGltfInstance
class stores textures and other resources in a readonly list with no way to modify the contents from an external class. TheReplaceResource
method is our solution to this limitation. By introducing this method, we can effectively modify and replace resources in the readonly list, ensuring efficient memory in our project.