Vrm10Instance生成後に非アクティブにしてそのままOnDestroy()が実施された場合にエラーとなる問題の対策 #2212
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環境情報
v0.116.0
Unity-2021.3.27f1
Windows 10
概要
Vrm10Instance.OnDestory
がコールされた時点でGameObjectは破棄されているm_runtime
が生成されておらず、その状態でVrm10Instance.OnDestory
が発生するとRuntime
コールでm_runtime
の生成が動いてしまうCannot set the parent of the GameObject 'Runtime Control Rig' while its new parent 'VRM1' is being destroyed
のエラーが発生する問題の再現方法
Assets/Report/Scenes/Report_ErrorWhenDestroyedWithoutEnabled_Vrm10Runtime.unity
を開いてPlayを実行