Skip to content

vschoener/unity2DZeldaTraining

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

19 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Zelda like game - Training repository

As I'm currently learning unity for my future games developement, I just wanted to put my current work (practice) on a public repository and track it properly.

Last game preview

I will do a lot of work on this POC to learn and be confortable with 2D Unity gaming. Then, I will start my own project (which still need reflexion).

Finally, I'm gonna learn 3D and follow the same path :).

Language

This project use C# code.

Install

If you want to try it, just simply download / clone the sources and launch it using Unity software.

Feature done

2017 August 17

  • Add wall scene for testing purpose
  • Add enemy attack process (Pre, On and post attack state)
  • Enemy attack will decrease Player life

2017 August 16

  • Add Dragon monster ! (And process animation)

2017 August 11

  • Handle player invincibility when hit by enemy collision
  • Decrease player life when hit by enemy collision

2017 August 10

  • Handle enemy movement animation
  • Crab enemy added with simple facing animation (+review Monster / Enemy inheritance)

2017 August 07

  • Handle hit box attack against enemies
  • Handle monster death animation
  • Monster (BlueDragon) added with basic health
  • Monster (BlueDragon) can be killed

2017 August 05

  • Add special sword effect when destroyed
  • Add direction animation during attack
  • Handle attack and super attack

Before:

  • Player Movement
  • Player health and UI
  • Classic Weapon available

About

Training with unity to create a Zelda game like

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages