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fix(runtime-core): When hydrate Teleport, the targetNode of disabled Teleport should use the node of nextSibling #11235

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close #11230

…eleport should use the node of nextSibling
@linzhe141 linzhe141 changed the title fix(runtime-core): When hydrateTeleport, the targetNode of disabled Teleport should use the node of nextSibling fix(runtime-core): When hydrate Teleport, the targetNode of disabled Teleport should use the node of nextSibling Jun 27, 2024
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Conditional children inside an optional Teleport (with disabled) doesn't work
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