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Add edge perturbation to achieve USP #3

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vutunganh opened this issue Nov 12, 2019 · 0 comments
Open

Add edge perturbation to achieve USP #3

vutunganh opened this issue Nov 12, 2019 · 0 comments

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@vutunganh
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vutunganh commented Nov 12, 2019

A method to achieve this is to append a m-bit binary vector to each edge weight w_i and set 1 on position i. This method requires a lot of space though.

Another method is to select a fixed length vector and select bits randomly. Then it should work with high probability (but a proof is required).

@vutunganh vutunganh assigned vutunganh and unassigned vutunganh Oct 27, 2020
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