-
Notifications
You must be signed in to change notification settings - Fork 189
/
granularvideo.v4p
225 lines (225 loc) · 7.86 KB
/
granularvideo.v4p
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
<!DOCTYPE PATCH SYSTEM "http://vvvv.org/versions/vvvv33beta11.2.dtd" >
<PATCH nodename="Y:\vvvv33\girlpower\granularvideo.v4p">
<BOUNDS height="6315" left="1950" top="4770" type="Window" width="6120">
</BOUNDS>
<NODE id="16" nodename="QUAD (DX9)">
<BOUNDS height="0" left="900" top="4965" type="Node" width="0">
</BOUNDS>
<PIN pinname="Texture" visible="1">
</PIN>
<PIN pinname="Transform" visible="1">
</PIN>
<PIN pinname="Render State" visible="1">
</PIN>
<PIN pinname="Layer" visible="1">
</PIN>
<PIN pinname="Texture Coord Mapping" slicecount="1" values="OnShape_UV">
</PIN>
</NODE>
<NODE id="15" nodename="GetSlice (Node)">
<BOUNDS height="0" left="1230" top="4170" type="Node" width="0">
</BOUNDS>
<PIN pinname="Output Node" visible="1">
</PIN>
<PIN pinname="Input" visible="1">
</PIN>
<PIN pinname="Index" slicecount="1" visible="1" values="151.00000">
</PIN>
<PIN pinname="Input Node" slicecount="20" visible="1" values=",,,,,,,,,,,,,,,,,,,">
</PIN>
</NODE>
<NODE id="14" nodename="Transform (Transform 2d)">
<BOUNDS height="0" left="255" top="3675" type="Node" width="0">
</BOUNDS>
<PIN pinname="Transform Out" visible="1">
</PIN>
<PIN pinname="TranslateX" visible="1">
</PIN>
</NODE>
<LINK dstnodeid="16" dstpinname="Transform" srcnodeid="14" srcpinname="Transform Out">
</LINK>
<NODE id="13" nodename="LinearSpread (Spreads)">
<BOUNDS height="0" left="420" top="3225" type="Node" width="0">
</BOUNDS>
<PIN pinname="Output" visible="1">
</PIN>
<PIN pinname="Spread Count" slicecount="1" values="2">
</PIN>
<PIN pinname="Width" slicecount="1" values="2">
</PIN>
</NODE>
<LINK dstnodeid="14" dstpinname="TranslateX" srcnodeid="13" srcpinname="Output">
</LINK>
<NODE id="12" nodename="VideoTexture (EX9.Texture VMR9)">
<BOUNDS height="0" left="1665" top="2535" type="Node" width="0">
</BOUNDS>
<PIN pinname="Texture Out" visible="1">
</PIN>
<PIN pinname="Video" visible="1">
</PIN>
<PIN pinname="Texture Size Mode" slicecount="1" values="Pow2Stretched">
</PIN>
</NODE>
<NODE id="11" nodename="Queue (EX9.Texture)">
<BOUNDS height="0" left="1680" top="3600" type="Node" width="0">
</BOUNDS>
<PIN pinname="Input" visible="1">
</PIN>
<PIN pinname="Texture Out" visible="1">
</PIN>
<PIN pinname="Spread Count" slicecount="1" visible="1" values="200.00000">
</PIN>
<PIN pinname="do Insert" slicecount="1" values="1.00000">
</PIN>
<PIN pinname="Texture In" visible="1">
</PIN>
<PIN pinname="Insert" slicecount="1" values="1">
</PIN>
<PIN pinname="Frame Count" slicecount="1" values="50">
</PIN>
</NODE>
<NODE id="10" nodename="VideoIn (DShow9)">
<BOUNDS height="0" left="1665" top="2070" type="Node" width="0">
</BOUNDS>
<PIN pinname="Video" visible="1">
</PIN>
<PIN pinname="Enabled" slicecount="1" values="1">
</PIN>
<PIN pinname="Video Format" slicecount="1" values="RGB24">
</PIN>
<PIN pinname="Framerate" slicecount="1" values="25">
</PIN>
</NODE>
<LINK dstnodeid="12" dstpinname="Video" srcnodeid="10" srcpinname="Video">
</LINK>
<NODE id="9" nodename="Random (Value)">
<BOUNDS height="0" left="3135" top="2820" type="Node" width="0">
</BOUNDS>
<PIN pinname="Output" visible="1">
</PIN>
<PIN pinname="Enabled" slicecount="1" visible="1" values="1.00000">
</PIN>
<PIN pinname="Is Integer" slicecount="1" values="1">
</PIN>
<PIN pinname="Scale" visible="1">
</PIN>
</NODE>
<NODE componentmode="InABox" id="8" nodename="IOBox (Value Advanced)">
<BOUNDS height="0" left="3180" top="2025" type="Node" width="0">
</BOUNDS>
<BOUNDS height="160" left="13275" top="12270" type="Window" width="215">
</BOUNDS>
<BOUNDS height="240" left="3180" top="2025" type="Box" width="915">
</BOUNDS>
<PIN pinname="Y Input Value" slicecount="1" values="20">
</PIN>
<PIN pinname="Y Output Value" visible="1">
</PIN>
</NODE>
<LINK dstnodeid="9" dstpinname="Scale" srcnodeid="8" srcpinname="Y Output Value">
</LINK>
<NODE id="7" nodename="Blend (EX9.RenderState)">
<BOUNDS height="0" left="330" top="4335" type="Node" width="0">
</BOUNDS>
<PIN pinname="Render State Out" visible="1">
</PIN>
</NODE>
<LINK dstnodeid="16" dstpinname="Render State" srcnodeid="7" srcpinname="Render State Out">
</LINK>
<LINK dstnodeid="16" dstpinname="Texture" srcnodeid="15" srcpinname="Output Node">
</LINK>
<NODE id="6" nodename="Cons (Spreads)">
<BOUNDS height="0" left="3120" top="3885" type="Node" width="0">
</BOUNDS>
<PIN pinname="Input 2" visible="1">
</PIN>
<PIN pinname="Input 1" visible="1">
</PIN>
<PIN pinname="Output" visible="1">
</PIN>
</NODE>
<NODE id="5" nodename="Random (Value)">
<BOUNDS height="0" left="3615" top="3270" type="Node" width="0">
</BOUNDS>
<PIN pinname="Output" visible="1">
</PIN>
<PIN pinname="Enabled" slicecount="1" visible="1" values="1.00000">
</PIN>
<PIN pinname="Is Integer" slicecount="1" values="1">
</PIN>
<PIN pinname="Scale" visible="1">
</PIN>
</NODE>
<LINK dstnodeid="5" dstpinname="Scale" srcnodeid="8" srcpinname="Y Output Value">
</LINK>
<LINK dstnodeid="6" dstpinname="Input 2" srcnodeid="5" srcpinname="Output">
</LINK>
<LINK dstnodeid="6" dstpinname="Input 1" srcnodeid="9" srcpinname="Output">
</LINK>
<LINK dstnodeid="15" dstpinname="Index" srcnodeid="6" srcpinname="Output">
</LINK>
<NODE id="4" nodename="GT (Value)">
<BOUNDS height="0" left="3120" top="1485" type="Node" width="0">
</BOUNDS>
<PIN pinname="Input 2" slicecount="1" values="8">
</PIN>
<PIN pinname="Input 1" visible="1">
</PIN>
<PIN pinname="Output" visible="1">
</PIN>
</NODE>
<LINK dstnodeid="9" dstpinname="Enabled" srcnodeid="4" srcpinname="Output">
</LINK>
<NODE id="3" nodename="Random (Value)">
<BOUNDS height="0" left="3135" top="1035" type="Node" width="0">
</BOUNDS>
<PIN pinname="Is Integer" slicecount="1" values="1">
</PIN>
<PIN pinname="Scale" slicecount="1" values="10">
</PIN>
<PIN pinname="Output" visible="1">
</PIN>
</NODE>
<LINK dstnodeid="4" dstpinname="Input 1" srcnodeid="3" srcpinname="Output">
</LINK>
<NODE id="2" nodename="GT (Value)">
<BOUNDS height="0" left="4230" top="1470" type="Node" width="0">
</BOUNDS>
<PIN pinname="Input 2" slicecount="1" values="8">
</PIN>
<PIN pinname="Input 1" visible="1">
</PIN>
<PIN pinname="Output" visible="1">
</PIN>
</NODE>
<NODE id="1" nodename="Random (Value)">
<BOUNDS height="0" left="4230" top="1035" type="Node" width="0">
</BOUNDS>
<PIN pinname="Is Integer" slicecount="1" values="1">
</PIN>
<PIN pinname="Scale" slicecount="1" values="10">
</PIN>
<PIN pinname="Output" visible="1">
</PIN>
</NODE>
<LINK dstnodeid="2" dstpinname="Input 1" srcnodeid="1" srcpinname="Output">
</LINK>
<LINK dstnodeid="5" dstpinname="Enabled" srcnodeid="2" srcpinname="Output">
</LINK>
<LINK dstnodeid="15" dstpinname="Input Node" srcnodeid="11" srcpinname="Texture Out">
</LINK>
<NODE componentmode="InAWindow" id="0" nodename="Renderer (EX9)">
<BOUNDS height="0" left="900" top="5355" type="Node" width="0">
</BOUNDS>
<BOUNDS height="4860" left="1950" top="-60" type="Window" width="6120">
</BOUNDS>
<BOUNDS height="1800" left="900" top="5355" type="Box" width="2400">
</BOUNDS>
<PIN pinname="Layers" visible="1">
</PIN>
</NODE>
<LINK dstnodeid="0" dstpinname="Layers" srcnodeid="16" srcpinname="Layer">
</LINK>
<LINK dstnodeid="11" dstpinname="Texture In" srcnodeid="12" srcpinname="Texture Out">
</LINK>
</PATCH>