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Spec liveness of Gamepad and GamepadButton objects (#8) #123

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@nondebug nondebug commented Oct 24, 2019

Closes #8

The following tasks have been completed:

  • Modified Web platform tests (link to pull request)

Implementation commitment:


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@marcoscaceres marcoscaceres self-requested a review October 24, 2019 23:29
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nondebug and others added 5 commits November 7, 2019 12:31
Co-Authored-By: Marcos Cáceres <marcos@marcosc.com>
Co-Authored-By: Marcos Cáceres <marcos@marcosc.com>
Co-Authored-By: Marcos Cáceres <marcos@marcosc.com>
Co-Authored-By: Marcos Cáceres <marcos@marcosc.com>
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Couple of issues... the button attribute returning a new object sometimes might be a problem, so we should figure something out there.

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marcoscaceres and others added 6 commits November 12, 2019 16:31
Co-Authored-By: Marcos Cáceres <marcos@marcosc.com>
Co-Authored-By: Marcos Cáceres <marcos@marcosc.com>
Co-Authored-By: Marcos Cáceres <marcos@marcosc.com>
Co-Authored-By: Marcos Cáceres <marcos@marcosc.com>
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@kearwood and @toji just a follow up from TPAC... here is the initial specification of live objects. We want to get your input/review from a WebXR perspective.

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Need to spec liveness of Gamepad objects
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