Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Low-latency mode #133

Closed
greentorus opened this issue Aug 1, 2016 · 1 comment
Closed

Low-latency mode #133

greentorus opened this issue Aug 1, 2016 · 1 comment

Comments

@greentorus
Copy link

Add a flag/mode requesting a low-latency mode (e.g. for videochats or cloud gaming).

When using WebRTC the browser assumes low-latency, but there seems to be no way of telling the browser that you want low-latency with MSE.

@wolenetz
Copy link
Member

wolenetz commented Aug 1, 2016

Thanks for filing this issue. It's a duplicate of #21, already on VNext.

Chromium currently has some heuristics for detecting a low-latency video renderer mode signal in each of webm and ISOBMFF bytestream types and using that signal if the rendering path supports low latency, but of course such is not standardized, nor is the current Chromium signal parsing logic final [1] [2] [3]. See #21.

[1] webm: https://cs.chromium.org/chromium/src/media/formats/webm/webm_stream_parser.cc?rcl=0&l=214
[2] isobmff: https://cs.chromium.org/chromium/src/media/formats/mp4/mp4_stream_parser.cc?rcl=0&l=414
[3] not MSE: https://cs.chromium.org/chromium/src/media/filters/ffmpeg_demuxer.cc?rcl=1470064656&l=1424

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants