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In an execution environment where thing discovery is a long time running operation, if a device needs to find only one thing in a given type, there are no way to stop the discovery operation when first thing was found.
Using ThingDiscoveyCallback you can just ignore new discovered thing, but the lookup operations are still executing.
The text was updated successfully, but these errors were encountered:
In an execution environment where thing discovery is a long time running operation, if a device needs to find only one thing in a given type, there are no way to stop the discovery operation when first thing was found.
Using ThingDiscoveyCallback you can just ignore new discovered thing, but the lookup operations are still executing.
The text was updated successfully, but these errors were encountered: