Carts for the Pico-8 fantasy console I created.
Play carts in web browser at pico8.p1x.in.
Prototype of a game started at the Hangover Jam 2017. I added few things (like fog of war) afther the jam. But most of the game and graphics was done in the 1-st of the January. Feel free to use the code and made a game of it!
After the Redhood I started to develop a sofisticated pico-8 game engine for RPG like games. Also I wanted to push my pixel art skills to the new levels. So this is more like a sandbbox for learning and discovering than a game. I don't have a clear path what it will be. But slowly the idea starts to grow.
- state machine (intro/menu/game/end game)
- fluid camera movement (Zelda like) over the level (2x2 screen size for each level)
- particle generator (static and dynamic)
- entities system with animations
- (todo) entities AI
- (todo) dialog system
- sub-pixel animation for entities
- trees made of 2 sprites and a third combining sprite makeing forests easy and good looking
- pseudo horizon on the top of the map adding depth to the 2D map
- guide rabbits using carrots to their homes on each level
- talk to MPCs to unlock parts of the map
- dora.p8 is a simple sprite generator with gradiental change