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Pico-8 Carts

Carts for the Pico-8 fantasy console I created.

Play carts in web browser at pico8.p1x.in.

Redhood

gif

Prototype of a game started at the Hangover Jam 2017. I added few things (like fog of war) afther the jam. But most of the game and graphics was done in the 1-st of the January. Feel free to use the code and made a game of it!

Happy LIttle Island

git

After the Redhood I started to develop a sofisticated pico-8 game engine for RPG like games. Also I wanted to push my pixel art skills to the new levels. So this is more like a sandbbox for learning and discovering than a game. I don't have a clear path what it will be. But slowly the idea starts to grow.

Engine

gif

  • state machine (intro/menu/game/end game)
  • fluid camera movement (Zelda like) over the level (2x2 screen size for each level)
  • particle generator (static and dynamic)
  • entities system with animations
  • (todo) entities AI
  • (todo) dialog system

Pixels

gif gif

  • sub-pixel animation for entities
  • trees made of 2 sprites and a third combining sprite makeing forests easy and good looking
  • pseudo horizon on the top of the map adding depth to the 2D map

Possible gameplay

  • guide rabbits using carrots to their homes on each level
  • talk to MPCs to unlock parts of the map

Experiments

  • dora.p8 is a simple sprite generator with gradiental change

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Carts for the Pico-8 fantasy console I created.

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