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A visual keyboard shortcuts explorer for popular applications.
HTML Python JavaScript CSS
branch: gh-pages

README.md

ShortcutMapper

This is a keyboard shortcuts visualiser hosted on Github: http://waldobronchart.github.io/ShortcutMapper/

Imgur

Overview

This project is directly hosted on github from the main gh-pages branch. All changes to this branch are live.

/content         The website content
    /generated   Contains generated json/js files containing application
                  shortcut data in the site format
    /keyboards   Contains html keyboard layouts
    ...
/sources         Source data for shortcuts per application.
/shmaplib        Python utility library (Shortcut Mapper Lib) to help 
                  exporting shortcuts to the webapp.
/tests           Python tests to ensure nothing is broken
/utils           Utilities for exporting and testing
index.html       Main site page

Contributing

Running locally

The only page of the website is index.html

The application uses ajax calls to load keyboards and application data. These ajax calls will fail using the file:// protocol, so you need to set your browser to allow this. Here's how to enable that for Chrome: http://stackoverflow.com/a/21413534

Once that's done, just open the index.html in your browser and you're off!

Exporting new updated shortcuts

The exporter scripts all use Python2.7 and some additional libraries. I recommend you use virtualenv like so:

# Install pip if you don't have it yet
sudo easy_install pip

# Install virtualenv
pip install virtualenv

# Create a virtual environment in ShortcutMapper/_venv directory
cd ShortcutMapper/
virtualenv -p /usr/bin/python2.7 _venv

# Activate environment
source _venv/bin/activate
pip install BeautifulSoup4

# Do an export
python exporters/adobe-photoshop/scripts/export.py -a

Once your virtualenv in installed, all you need to do is activate it before you run the exporters

source _venv/bin/activate

# Export all intermediate json files to content/generated/
python utils/export_intermediate_data.py -a

Adding shortcuts for a new Application

The best example you can look at is Autodesk Maya under /sources/autodesk-maya

Exporters directory setup

First, try and find an online resource that lists all the application shortcuts for each platform. For adobe applications for example, I use the ones from their online documentation: http://helpx.adobe.com/lightroom/help/keyboard-shortcuts.html

Make sure it's up-to-date and the list is complete.

You're going to use that resource to create an intermediate data format that can be edited by hand easily.

Create a directory structure under /sources like this:

/sources
    /my-app
        /intermediate           One-time conversions from raw data, which have been hand edited to
                                 fix faulty shortcuts and shorten labels that are too long.
        /raw                    Source(s) used to build a full shortcut list in the intermediate data format

Then ideally, you're going to write a script that converts the raw source to intermediate: /sources/my-app/raw_to_intermediate.py

Past the intermediate data creation step, everything can be automated. Much of the heavy lifting code lives under the shmaplib folder.

Using SHMAPlib

SHMAPlib is short for "Shortcut Mapper Lib". It's a Python library that will help you export data in the right format to the right location.

If your script lives and runs directly in /sources/app/, then you can import the lib like so:

# Add repository root path to sys.path (This will make import shmaplib work)
CWD = os.path.dirname(os.path.abspath(__file__))
sys.path.insert(0, CWD)
sys.path.insert(0, os.path.normpath(os.path.join(CWD, '..', '..')))

# Import common shortcut mapper library
import shmaplib

From there you can parse your raw files (HTML, XML, etc..) and create an intermediate data file which can then be hand edited.

import shmaplib

# Create the intermediate data container
idata = shmaplib.IntermediateShortcutData("Application Name")

# Parse the raw file
# ...and add shortcuts to the container like this:
context_name = "Global Context"
label = "Select All"
keys_win = "Ctrl + A"
keys_mac = "Cmd + A"
idata.add_shortcut(context_name, label, keys_win, keys_mac)

# Save out the file
idata.serialize('intermediate/my-application_v3.json')

You can then export this intermediate data file after making hand-edits (there are always edge cases to fix).

# Export intermediate to the frontend data format
python utils/export_intermediate_data.py sources/application-name/intermediate/SOURCE.json

If your application doesn't have an intermediate format (like Blender), you can use these structures to build up the data:

  • shmaplib.ApplicationConfig: Main application data format (name, os, version, and shortcut-contexts)
  • shmaplib.ShortcutContext: A container for shortcuts for a specific context (Lightroom: Global, Develop, Library)
  • shmaplib.Shortcut: Data format for a shortcut (name, key and modifiers)

You'll create an AppConfig first. Then create a new context to the application, to which the shortcuts are added

AppConfig has multiple ShortcutContexts, which has multiple Shortcuts.

The AppConfig has a serialize function that exports it into the correct directory under /content/generated

Look in shmaplib/appdata.py for more specific docs.

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