Skip to content

Commit

Permalink
natla: fix Natla's gun moving while she is in semi death state
Browse files Browse the repository at this point in the history
  • Loading branch information
walkawayy committed Jul 19, 2023
1 parent e52e981 commit f0c9f71
Show file tree
Hide file tree
Showing 3 changed files with 3 additions and 1 deletion.
1 change: 1 addition & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
@@ -1,4 +1,5 @@
## [Unreleased](https://github.com/rr-/Tomb1Main/compare/stable...develop) - ××××-××-××
- fixed Natla's gun moving while she is in her semi death state (#878)

## [2.15.2](https://github.com/rr-/Tomb1Main/compare/2.15.1...2.15.2) - 2023-07-17
- fixed Natla not leaving her semi-death state after Lara takes her down for the first time (#892, regression from 2.15.1)
Expand Down
1 change: 1 addition & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -287,6 +287,7 @@ Not all options are turned on by default. Refer to `Tomb1Main_ConfigTool.exe` fo
- fixed triggered flip effects not working if there are no sound devices
- fixed ceiling heights at times being miscalculated, resulting in camera issues and Lara being able to jump into the ceiling
- fixed the ape not performing the vault animation when climbing
- fixed Natla's gun moving while she is in her semi death state

#### Cheats
- added a fly cheat
Expand Down
2 changes: 1 addition & 1 deletion src/game/objects/creatures/natla.c
Original file line number Diff line number Diff line change
Expand Up @@ -93,7 +93,7 @@ void Natla_Control(int16_t item_num)
AI_INFO info;
Creature_AIInfo(item, &info);

if (info.ahead) {
if (info.ahead && item->current_anim_state != NATLA_SEMIDEATH) {
head = info.angle;
}

Expand Down

0 comments on commit f0c9f71

Please sign in to comment.