Skip to content

wang199001/Proton

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

33 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Proton

Proton is an easily customizable html5 particle engine including five different types of renderers.
Check out examples at http://a-jie.github.io/Proton/ or http://www.a-jie.cn/proton/

Features

  • Five kinds of renderers
    • canvas
    • dom
    • webgl
    • easeljs
    • pixel
  • Create cool effects like the demo of 71squared's ParticleDesigner in 10 lines of code.
  • Integratable into any game engine
  • Veriety of behaviors
  • Three kinds of emitters which can simulate many different physical effects

Usage

var proton = new Proton();
var emitter = new Proton.Emitter();
//set Rate
emitter.rate = new Proton.Rate(Proton.getSpan(10, 20), 0.1);
//add Initialize
emitter.addInitialize(new Proton.Radius(1, 12));
emitter.addInitialize(new Proton.Life(2, 4));
emitter.addInitialize(new Proton.Velocity(3, Proton.getSpan(0, 360), 'polar'));
//add Behaviour
emitter.addBehaviour(new Proton.Color('ff0000', 'random'));
emitter.addBehaviour(new Proton.Alpha(1, 0));
//set emitter position
emitter.p.x = canvas.width / 2;
emitter.p.y = canvas.height / 2;
emitter.emit();
//add emitter to the proton
proton.addEmitter(emitter);
// add canvas renderer
var renderer = new Proton.Renderer('canvas', proton, canvas);
renderer.start();

//use Euler integration calculation is more accurate (default false)
Proton.USE_CLOCK = false or true;

Building Proton

Node is a dependency, use terminal to install it with with:
git clone git://github.com/a-jie/Proton.git
Then navigate to the build directory by running:
cd ./build
Finally run the build command:
node build.js

License

Proton is released under the MIT License. http://www.opensource.org/licenses/mit-license

About

A particle engine for html5

Resources

Stars

Watchers

Forks

Packages

No packages published

Languages

  • JavaScript 84.0%
  • HTML 16.0%