A React component which is a 2D WebGL canvas fragment shader.
Just load build/index.html
Built using Webpack. Just run webpack --watch.
#Implement
import React from 'react'
import ReactDOM from 'react-dom'
import GLFrag from './glfrag'
document.addEventListener('DOMContentLoaded', () => {
ReactDOM.render(
<GLFrag width={window.innerWidth} height={window.innerHeight}/>, document.getElementById('app'))
})