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when transfering units on the move #272
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The problem is caused by commit 9830d8d. The problem can be fixed by simply copying all necessary droid data (actions, I did also discover an old bug: All transferred units are fully loaded! However, there remain a few edge cases in which my solution does not work, So there is some more work for me to be done... |
I think it should do the destroying/recreating (which both clears its orders and clears orders to kill it) if transferring to an enemy via the nexus link turret, but should just change owner if transferring to an ally voluntarily. Maybe there could also be an option to give structures to allies, not sure. |
Good point.
Nexus Link Turrets cannot capture structures in skirmish and multiplayer games. |
That can go into a separate PR. |
Somebody will add this properties here( Line 3033 in bafc8a4
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@Forgon2100 Are you working on this still? I could take on the rest of your work if you wish. EDIT: I have a solution here. |
When you transfere trucks or tanks to a ally if they moving to s pre selected spot they stop as soon as you transfere them
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