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Describe the bug
In cutscenes, and only there for as far as I could tell from playing the first mission. The audio is completely messed up, it only works for a few milliseconds here and there.
But it more broken then it works.
All in game sounds seem to work.
the file seems to be fine, I downloaded it again and got the same md5 checksum: 9a1ee8e8e054a0ad5ef5efb63e361bcc
I guess getting the exact same hash from 2 broken downloads, is sufficiently unlikely to be ruled out as a problem.
Expected behavior
The audio to be recognizable as intentionally created sound effects or speech.
or hear able at all. It's not a volume problem because the random few milliseconds that work are loud enough.
Screenshots or Videos
If applicable, add screenshots to help explain your problem.
Your System:
OS: Ubuntu 22.04.4 LTS
Game version: 4.2.3-3 amd64
Additional context
Since the upgrade to Ubuntu 22.04.4 LTS most audio problems have just disappeared even switching devices now works almost all of the time without problems. In my entire time of using computers starting with win98SE in the early 2000s it literally has never been this smooth before. It was almost suspicious after the upgrade.
Audio devices used:
Kingston Wireless Headset
Bose Bluetooth speaker
I also found a workaround:
Just unpack the files from the WZ archive.
I guess this confirms my suspicions about timing/buffer problems.
The text was updated successfully, but these errors were encountered:
Interestingly, this doesn't reproduce locally for me.
But I just noticed you seem to be running 4.2.3-3, which looks like the version from the Ubuntu "universe" repo. This is considerably out of date.
Please try uninstalling that (and any associated warzone2100-data and warzone2100-music etc packages), and install the latest release of one of the official builds from: https://wz2100.net
(We have Flatpaks, Snaps, and .DEBs. Either of the first two will automatically keep up to date with the latest releases and are the recommended options.)
Describe the bug
In cutscenes, and only there for as far as I could tell from playing the first mission. The audio is completely messed up, it only works for a few milliseconds here and there.
But it more broken then it works.
All in game sounds seem to work.
the file seems to be fine, I downloaded it again and got the same md5 checksum: 9a1ee8e8e054a0ad5ef5efb63e361bcc
I guess getting the exact same hash from 2 broken downloads, is sufficiently unlikely to be ruled out as a problem.
To Reproduce
Copy https://deac-ams.dl.sourceforge.net/project/warzone2100/warzone2100/Videos/high-quality-en/sequences.wz
into the directory
Start a new campaign and get into any cutscene.
Expected behavior
The audio to be recognizable as intentionally created sound effects or speech.
or hear able at all. It's not a volume problem because the random few milliseconds that work are loud enough.
Screenshots or Videos
If applicable, add screenshots to help explain your problem.
Your System:
Additional context
Since the upgrade to Ubuntu 22.04.4 LTS most audio problems have just disappeared even switching devices now works almost all of the time without problems. In my entire time of using computers starting with win98SE in the early 2000s it literally has never been this smooth before. It was almost suspicious after the upgrade.
Audio devices used:
Kingston Wireless Headset
Bose Bluetooth speaker
I also found a workaround:
Just unpack the files from the WZ archive.
I guess this confirms my suspicions about timing/buffer problems.
The text was updated successfully, but these errors were encountered: